Difference between revisions of "Military Minelayer"

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m (Trap: cleanup, changed section title)
(Tactics: disamb, cleanup)
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== Tactics ==
 
== Tactics ==
 
=== Approach ===
 
=== Approach ===
As of [[Update_01.023.000|v1.23]] ([[Change_Log|list]]), the [[Gatling Turret|Gatling Turrets]] and [[Missile Turret|Missile Turrets]] aren't functioning.<br/>
+
As of [[Update_01.023.000|v1.23]] ([[Change_Log|list]]), the [[Gatling Turret|Gatling turrets]] and [[Missile Turret|Missile turrets]] aren't functional.<br/>
 
So at this time, approach tactics are unclear.
 
So at this time, approach tactics are unclear.
  
 
=== Attack ===
 
=== Attack ===
As of [[Update_01.023.000|v1.23]] ([[Change_Log|list]]), the [[Gatling Turret|Gatling Turrets]] and [[Missile Turret|Missile Turrets]] aren't functioning.<br/>
+
As of [[Update_01.023.000|v1.23]] ([[Change_Log|list]]), the [[Gatling Turret|Gatling turrets]] and [[Missile Turret|Missile turrets]] aren't functional.<br/>
So at this time, attack tactics are unclear. <br/>
+
So at this time, attack tactics are unclear, save one bit of advice: don't shoot the explosives.
But one thing is clear, avoid shooting the explosives
 
  
 
=== Entry ===
 
=== Entry ===
 
[[File:CargoShip_MilitaryMinelayer_CrossSection.jpg|200px|thumb|right|ship full cross-section]]
 
[[File:CargoShip_MilitaryMinelayer_CrossSection.jpg|200px|thumb|right|ship full cross-section]]
There are 2 sections to this ship, but only the front section has an interior that isn't filled with explosives.<br/>
+
There are two sections to this ship, but only the front section has an interior that isn't filled with explosives.<br/>
The floorplan (a vertical cross-section from the ship left) is shown below:
+
A vertical cross-section of the ship, viewed from the left, is shown below:<br/>
 
[[File:CargoShip_MilitaryMinelayer_Floorplan.jpg|700px]]<br/>
 
[[File:CargoShip_MilitaryMinelayer_Floorplan.jpg|700px]]<br/>
At the bottom of the ship is a [[Door]] that leads to a vertical shaft made with [[Passage Block|Passage Blocks]].<br/>
+
At the bottom of the ship is a [[Door|door]] that leads to a vertical shaft made with [[Passage Block|passage blocks]].<br/>
This shaft leads to 3 levels:
+
This shaft leads to three different levels:
* Top: access to 2 [[Large Cargo Container|Large Cargo Containers]], and a [[Gravity Generator]], and the [[Beacon]] behind that.
+
* Top: Access to two [[Large Cargo Container|large cargo containers]], a [[gravity generator]], and the [[beacon]] behind that.
* Middle: 2 [[Small Reactor|Small Reactors]] and the [[Cockpit]].
+
* Middle: Two [[Small Reactor|small reactors]] and the [[Cockpit (disambiguation)|cockpit]].
* Bottom: access to 2 [[Large Cargo Container|Large Cargo Containers]].
+
* Bottom: Access to two [[Large Cargo Container|large cargo containers]].
  
 
=== Disable ===
 
=== Disable ===
 
The reverse thruster trap can be disabled by either:
 
The reverse thruster trap can be disabled by either:
* Turning both offending [[Small Thruster|Small Thrusters]] off from the [[Cockpit]] (thrusters 14 and 3)
+
* Turning both offending [[Small Thruster|small thrusters]] off from the [[Cockpit (disambiguation)|cockpit]] or any terminal connection. (thrusters 14 and 3)
* Removing / Disabling the [[Small Thruster|Small Thrusters]] with a [[Grinder]]
+
* Removing/disabling the small thrusters with a [[Grinder|grinder]].
  
 
The forward-most offending thruster is clearly exposed in the small section connecting the front and back of the ship.<br/>
 
The forward-most offending thruster is clearly exposed in the small section connecting the front and back of the ship.<br/>
It can easily be disabled, or even removed without disconnecting the 2 halves.
+
It can easily be disabled, or even removed without disconnecting the two sections.
  
Some [[Heavy Armor Block|Heavy Armor Blocks]], or [[Warhead|Warheads]] and a [[Ramp]] need to be removed to gain access to the rear offending thruster.
+
Some [[Heavy Armor Block|heavy armor blocks]], or [[Warhead|warheads]] and a [[Ramp|ramp]] need to be removed to gain access to the rear offending thruster.
  
When you can access the thrusters, use the [[Grinder]] on the [[Small Thruster|Small Thrusters]], at least until it is disabled, then you're ready to go.
+
When you can access the thrusters, use the grinder on them, at least until they are disabled, then you're ready to go.
  
Alternatively, if you're in a hurry, you can manoeuvre the ship to where you need it by only applying thrust in a forward direction. <br/>
+
Alternatively, if you're in a hurry, you can maneuver the ship to where you need it by only applying thrust in a forward direction. <br/>
 
This will mean that you need to point the ship away from your destination before you switch on the dampeners.
 
This will mean that you need to point the ship away from your destination before you switch on the dampeners.
  

Revision as of 16:00, 14 April 2014

Cargo Ship

Military Minelayer

[[File:CargoShip MilitaryMinelayer Full.jpg|frameless|300px]]
Class:
Military
Mass:
1669419 kg
Trapped:
yes


Ship size:
large

A Military Minelayer is a cargo ship hauling many warheads, and explosives.

A Military Minelayer cargo ship.

Defenses

Anti-ship defenses

This is a military ship, so it's no surprise that it's heavily guarded.

Anti-personnel defenses

The ship's interior has no defenses.

Traps

1) Triggering the trap
2) Explosion
3) Resulting wreckage warheads are triggered
The locations of all the warheads on board.

This ship has fifteen warheads, all positioned to detonate in a chain reaction when reverse thrust is applied.

If the warheads are detonated, there won't be much left of the ship to salvage (shown right).
The ship's exterior will remain mostly intact, however all of the valuable modules will be destroyed; only the carcass of heavy armor blocks will remain.

Tactics

Approach

As of v1.23 (list), the Gatling turrets and Missile turrets aren't functional.
So at this time, approach tactics are unclear.

Attack

As of v1.23 (list), the Gatling turrets and Missile turrets aren't functional.
So at this time, attack tactics are unclear, save one bit of advice: don't shoot the explosives.

Entry

ship full cross-section

There are two sections to this ship, but only the front section has an interior that isn't filled with explosives.
A vertical cross-section of the ship, viewed from the left, is shown below:
CargoShip MilitaryMinelayer Floorplan.jpg
At the bottom of the ship is a door that leads to a vertical shaft made with passage blocks.
This shaft leads to three different levels:

Disable

The reverse thruster trap can be disabled by either:

  • Turning both offending small thrusters off from the cockpit or any terminal connection. (thrusters 14 and 3)
  • Removing/disabling the small thrusters with a grinder.

The forward-most offending thruster is clearly exposed in the small section connecting the front and back of the ship.
It can easily be disabled, or even removed without disconnecting the two sections.

Some heavy armor blocks, or warheads and a ramp need to be removed to gain access to the rear offending thruster.

When you can access the thrusters, use the grinder on them, at least until they are disabled, then you're ready to go.

Alternatively, if you're in a hurry, you can maneuver the ship to where you need it by only applying thrust in a forward direction.
This will mean that you need to point the ship away from your destination before you switch on the dampeners.

Salvage

Cargo Containers:
Each of the 4 large cargo containers can easily be raided.

Reactors:
There are 2 small reactors accessible from the interior containing a total of 2kg of Uranium Ingot

Ship Composition:

Thrusters / Gyros:

Reactor(s):

Other: