HUD

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Space Engineer

Tutorials HUD EngineerHUD.jpg

The HUD is information on the screen to help the player build and navigate within the game. It can be hidden and again revealed by pressing (default: Tab).

Engineer Info Panel

Located on the left side of the screen, the information panel displays important information that directly affect your engineer.

Tutorials HUD Hudexample01.jpg
Standing This will change, and inform you if you are standing, running, falling, or flying
Helmet (On/Off) depending if your engineer takes his/her helmet off
Health The value will change from 100% to 1% if you take damage. Zero equals death
Jetpack (On/Off) Informs if your jetpack is on or off
Dampeners (On/Off) It will display if you will automatically come to a stop or free float - see Here for more info
Lights (On/Off) Displays if your engineers head lights are on or off
Mass Displays your engineers total mass, this accounts for items in your inventory
Speed Displays the speed your engineer is going. 0.0m/s indicates full stop and will not drift
Energy The value will change from 100% to 0%. Lights, dampeners, movmement, and oxygen all consume energy
Oxygen The value will change from 100% to 0%. At 0% your engineer will take damage every 1 second
Volume The value of space your Engineer takes up
Radio This informs you of your maximum broadcasting range to other Antennas
Broadcasting (On/Off) This indicates if you have broadcasting enabled or not. Turning this off doesn't let you interact with ships remotely

Toolbar

The toolbar is where you place the blocks & tools you wish to use. It also has an additional function in that it can switch between 1-9 presets (default SHIFT+1-9). This lets the player store multiple customized bars - See Controls for more information.

Tutorials HUD Hudexample02.jpg


Gravity/Oxygen

Tutorials HUD Hudexample03.jpg
Oxygen (High, Low) This will indicate if the area where the space engineer is contains oxygen as well as the pressure
Gravity This box located on the right of the screen informs the player if they are within a gravity field, the amount of force it has, and the direction. It is possible to have many gravity sorces, and the panel will indicates all directions of each gravity source. Sources with greater amounts of pull will more prominent while weaker forces will be slightly faded


Block Rotation

Block controls2.jpg
Before placing a block, an additional information box will appear on the top-right corner of your screen. This indicates which buttons will rotate the block in that direction. The directions will change depending on the space engineers orientation.

Ship/Station

Tutorials HUD ShipHUD.jpg

Ships & stations share the same interface. There is some similar information being displayed from the engineer HUD, however when using a ship or station it also includes information about grid itself.

Engineer Info Panel

All details here are similar as if you weren't piloting, however you cannot directly control them while occupying a ship or station - see above for more information on the engineer info panel

Gravity/Oxygen

Similar in almost every way as if you weren't piloting. The only difference is that your oxygen will change if the ship/station is supplying it directly to the Cockpit. The gravity information is based on your engineer orientation and not the ship/station itself.

Grid Info Panel

Located on the right side of the screen, this panel displays information of the ship or station you are currently occupying.

Tutorials HUD Hudexample06.jpg
Spotlights (On/Off) Indicates if your ship/station's spotlights are on or off
Mass The total mass of the ship/station is displayed here
Speed The speed the ship is currently going is displayed here
Power Usage This combines all your power sources on the ship/station and indicates how much power is currently being used. This indicates maximum output, not remaining power time.
Reactors Displays the combined power output of Small Reactors & Large reactors
Thrusters Counts the total amount of functional thrusters
Dampeners (On/Off) It will display if you will automatically come to a stop or free float - see Here for more info
Gyroscopes Counts the total amount of functional gyroscopes
Fuel Time This indicates how much time is remaining before your power sources are depleted. Consumption estimates are based on power usage at that moment in time
Number of batteries in use Displays the amount of batteries supplying power to the ship/station
Landing gears Counts the total amount of functional landing gears
In proximity This indicates how many landing gears are within proximity to "Lock"