Difference between revisions of "Gravity"

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[[Category:Game Mechanics]]

Revision as of 16:28, 24 July 2015

Gravity pulls radially
In real life, gravity is an attraction that matter has to other matter based upon mass. If an object has a larger mass, it will "pull" other objects towards it. The strength of this pull is directly affected by the mass of the matter of the central object and the inverse square of the distance.

Gravity in the real world always pulls objects together, regardless of the distance. However, the strength at which gravity pulls weakens as the distance from the object increases.

This is not the case in space engineers. Gravity follows almost none of the real-life laws of physics as the force does not scale with mass nor does it increase as you approach the source (it remains the same throughout the whole field). It can even pull itself. (See Artificial Mass)

Gravity in Space Engineers

Linear gravity in Space Engineers

In Space Engineers, gravity is a force that pulls engineers, items and ships (requires an Artificial Mass) in a certain direction. It can be either linear (Gravity Generator) or radial (Spherical Gravity Generator. Gravitational force is measured in Gs with each G being equal to 490.5kN. (The gravity enacted upon you can be seen in the Gravity HUD)

The Spherical Gravity Generator can be placed at the center of an asteroid to simulate effects similar to a planet due to its radial (spherical) pull.

Artificial Mass

As of update 01.025 there is an artificial mass (AM) block, which when powered is influenced by gravity. Each Artificial Mass block is influenced independently.

See Also