Difference between revisions of "Gatling Gun"

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{{itembox
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{{SimpleItembox|Mod:Vanilla/CubeBlock/SmallGatlingGun
| item = Gatling Gun
+
|Size|Mass|Integrity|BuildTimeSeconds|DeviateShotAngle|RateOfFire|AmmoMagazine|InventoryVolume#L|OperationalPowerConsumption#W|ResourceSinkGroup|PCU
| description = Fixed Gatling Gun for small ships.
+
}}{{CategorizeComponents|Mod:Vanilla/CubeBlock/SmallGatlingGun}}
| tool = no
 
| largeship = no
 
| smallship = yes
 
| component = no
 
| rawmaterial = no
 
| material = no
 
  
| sbuildtime = 13
+
== Overview ==
| scomponentstructure = 2
+
A '''Gatling Gun''' is a fixed weapon that discharges rounds in rapid succession. It can be mounted on a small ship, and fired either by piloting and using it via action bar or manually inside the control panel.
| scomponent1 = Steel Plate
 
| scomponent1amt = 3
 
| scomponent2 = Computer
 
| scomponent2amt = 1
 
| scomponent3 = Motor
 
| scomponent3amt = 1
 
| scomponent4 = Small Steel Tube
 
| scomponent4amt = 3
 
| scomponent5 = Construction Component
 
| scomponent5amt = 1
 
| scomponent6 = Steel Plate
 
| scomponent6amt = 1
 
  
| version = 01.023.013
+
Range: {{WeaponRange|Mod:Vanilla/CubeBlock/SmallGatlingGun}} m
}}
 
{{stub}}
 
==In Space Engineers==
 
A '''Gatling Gun''' is a fixed weapon that discharges rounds in rapid succession. It occupies a 4x1x1 space. In [[Creative Mode]] it has infinite ammo, but in [[Survival Mode|Survival]] it must be loaded with [[25x184mm_NATO_Ammo_Container|25x184mm Ammo Containers]] via the one of the two access points on the sides. It can hold 4 full ammo containers, which is enough for approximately 10-12 seconds of continuous firing.
 
  
==In real life==
+
== Usage ==
The [[Wikipedia:Gatling gun|Gatling gun]] was a mid-19th-early-20th century rapid-fire weapon, forerunner to the modern [[Wikipedia:Machine gun|machine gun]]. It consisted of a crank, which rotating six barrels around a central shaft; each barrel firing once every revolution in roughly the same position. After it was replaced in service by recoil- or gas-operated weapons, the concept fell out of use for many decades. The basic design resurfaced, however, after World War II, with the development of the [[Wikipedia:M61 Vulcan|M61 Vulcan]], a pneumatically- or hydraulically-driven, six-barreled, air-cooled, electrically-fired 20mm Gatling-type weapon.
+
It occupies a 4x1x1 space. In [[Creative Mode]] it has infinite ammo, but in [[Survival Mode|Survival]] it must be loaded with [[25x184mm_NATO_Ammo_Container|25x184mm Ammo Containers]] via one of the two access points on the sides. It can hold 4 full ammo containers, which is enough for approximately 10-12 seconds of continuous firing.
 +
 
 +
=== Control panel ===
 +
{| class="wikitable"
 +
! Shoot Once
 +
| Fires the weapon once when activated
 +
|-
 +
! Shoot
 +
| On/Off will fire the weapon continuously until turned off or runs out of ammo
 +
|}
 +
 
 +
== Media ==
 +
{| class="wikitable"
 +
|[[File:Gatling_Gun_Gatgun01.jpg|none|400px]]
 +
|[[File:Gatling_Gun_Gatgun02.jpg|none|400px]]
 +
|}
 +
 
 +
== Tips ==
 +
*The gatling gun has some kick to it. If you place a large amount of them on your ship, you will be propelled back by the recoil.
 +
*By themselves, gatling guns aren't very threatening. If you fire a lot of them in a massive burst however, they can shred everything but heavy armor within a few seconds.
 +
 
 +
== Known Issues ==
 +
*Mass amounts of gatling guns can cause a lot of lag, so be careful how many you place!
 +
*Caution: on dedicated servers do NOT fire this gun while moving forward. The bullets will spawn behind the gun and damage any components in the way. It's best to extend these guns on pylons away from you ship to avoid shooting yourself.
 +
 
 +
== Related Items ==
 +
*[[Weapons]]
 +
*[[Gatling Turret]]
 +
 
 +
== Programming ==
 +
 
 +
== Update History ==
 +
<div style="-webkit-border-image: none;-webkit-box-shadow: rgba(0, 0, 0, 0.046875) 0px 1px 1px 0px inset;background-color: #eeeeee;border-bottom-color: #AFAFAF;border-bottom-left-radius: 3px;border-bottom-right-radius: 3px;border-bottom-style: solid;border-bottom-width: 1px;border-left-color: #AFAFAF;border-left-style: solid;border-left-width: 1px;border-right-color: #AFAFAF;border-right-style: solid;border-right-width: 1px;border-top-color: #AFAFAF;border-top-left-radius: 3px;border-top-right-radius: 3px;border-top-style: solid;border-top-width: 1px;box-shadow: rgba(0, 0, 0, 0.046875) 0px 1px 1px 0px inset;color: #333;display: block;font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif;font-size: 1em;height: auto;line-height: 20px;margin-bottom: 5px;margin-left: 8px;margin-right: 8px;margin-top: 0px;min-height: 20px;padding-bottom: 4px;padding-left: 4px;padding-right: 4px;padding-top: 4px;width: auto;">
 +
{| class="wikitable" style="width: 100%"
 +
|style="text-align: left;width: 8%"| [[Update 01.057|Update 01.057.005]] ||style="padding-left: 10px;padding-right: 10px;"|
 +
*Fixed crash on weapon lasers
 +
|-
 +
|style="text-align: left;width: 8%"| [[Update 01.054]] ||style="padding-left: 10px;padding-right: 10px;"|
 +
*Fixed gatling gun damage is too soft
 +
|-
 +
|style="text-align: left;width: 8%"| [[Update 01.033]] ||style="padding-left: 10px;padding-right: 10px;"|
 +
*Fixed issue with small ship gatling guns not connecting to conveyor system
 +
|-
 +
|style="text-align: left;width: 8%"| [[Update 01.030]] ||style="padding-left: 10px;padding-right: 10px;"|
 +
*Balanced damage of projectile weapons/turrets - now everything does 4x more damage
 +
|-
 +
|style="text-align: left;width: 8%"| [[Update 01.017.012]] ||style="padding-left: 10px;padding-right: 10px;"|
 +
*Fixed gatling guns shooting itself
 +
|-
 +
|style="text-align: left;width: 8%"| [[Update 01.016.003]] ||style="padding-left: 10px;padding-right: 10px;"|
 +
*Reduced multiplayer gatling gun lag
 +
|-
 +
|style="text-align: left;width: 8%"| [[Update 01.015.013]] ||style="padding-left: 10px;padding-right: 10px;"|
 +
*Crosshair for small ship weapons introduced
 +
*Fixed placing of some objects (small ship weapons)
 +
|-
 +
|style="text-align: left;width: 8%"| [[Update 01.014.010]] ||style="padding-left: 10px;padding-right: 10px;"|
 +
*Gatling guns can now rotate
 +
|-
 +
|style="text-align: left;width: 8%"| [[Update 01.012.002]] ||style="padding-left: 10px;padding-right: 10px;"|
 +
*[[Small ship|Small block]] Gatling Gun introduced
 +
|}
 +
 
 +
</div>
 +
[[Category:Weapons and Tools]]
 +
[[Category:Functional Blocks]]

Latest revision as of 17:45, 26 October 2020

Gatling Gun Icon.png
Small Ship
Gatling Gun
Small Ship Icon.png

ComponentsRequired

 Functional 

 Hack 

Dimensions (W,H,L)1,1,4
Mass148.2 kg
148,200 g
148,200,000 mg
0.148 t
Integrity621
Build time13 s
Shot Spread0.4 °
0.00698 ‬rad
Rate of Fire700 RPM
11.667 RPS
Ammo Type25x184mm NATO Ammo Container Icon.png Gatling Ammo Box
Inventory Volume64 L
0.064 m³
6.4 hL
Power Consumption200 W
0.2 kW
2.0e-4 MW
Power Consumer GroupDefense
PCU Cost80
BrowseLast edit: 2020-05-20

Overview

A Gatling Gun is a fixed weapon that discharges rounds in rapid succession. It can be mounted on a small ship, and fired either by piloting and using it via action bar or manually inside the control panel.

Range: 800 m

Usage

It occupies a 4x1x1 space. In Creative Mode it has infinite ammo, but in Survival it must be loaded with 25x184mm Ammo Containers via one of the two access points on the sides. It can hold 4 full ammo containers, which is enough for approximately 10-12 seconds of continuous firing.

Control panel

Shoot Once Fires the weapon once when activated
Shoot On/Off will fire the weapon continuously until turned off or runs out of ammo

Media

Gatling Gun Gatgun01.jpg
Gatling Gun Gatgun02.jpg

Tips

  • The gatling gun has some kick to it. If you place a large amount of them on your ship, you will be propelled back by the recoil.
  • By themselves, gatling guns aren't very threatening. If you fire a lot of them in a massive burst however, they can shred everything but heavy armor within a few seconds.

Known Issues

  • Mass amounts of gatling guns can cause a lot of lag, so be careful how many you place!
  • Caution: on dedicated servers do NOT fire this gun while moving forward. The bullets will spawn behind the gun and damage any components in the way. It's best to extend these guns on pylons away from you ship to avoid shooting yourself.

Related Items

Programming

Update History

Update 01.057.005
  • Fixed crash on weapon lasers
Update 01.054
  • Fixed gatling gun damage is too soft
Update 01.033
  • Fixed issue with small ship gatling guns not connecting to conveyor system
Update 01.030
  • Balanced damage of projectile weapons/turrets - now everything does 4x more damage
Update 01.017.012
  • Fixed gatling guns shooting itself
Update 01.016.003
  • Reduced multiplayer gatling gun lag
Update 01.015.013
  • Crosshair for small ship weapons introduced
  • Fixed placing of some objects (small ship weapons)
Update 01.014.010
  • Gatling guns can now rotate
Update 01.012.002