Difference between revisions of "Controls"

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(Input bindings)
(Controlling Astronaut)
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=== Controlling Astronaut ===
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=== Controlling the Character ===
 
{{#ev:youtube|mHk6L0zNB6U|300|right|Space Engineers - Alpha Tutorial 10/2013}}
 
{{#ev:youtube|mHk6L0zNB6U|300|right|Space Engineers - Alpha Tutorial 10/2013}}
The game starts with astronaut, that player can control. First or third person perspective are the available camera modes and in third person, you can use free view, to rotate camera around the astronaut and zoom in our out of view.
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==== Avatar ====
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All players start a new game as an Astronaut character equipped with a jetpack.
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==== Views ====
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The game has two view options available: first and third person view. The player can toggle between these two views using the “V” key (default key binding). The first-person view displays from the perspective of the astronaut character. While the third-person view allows the player to zoom-in and zoom-out and rotate the camera in any direction around the character. The game begins in third-person view.
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==== Movement ====
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The astronaut has two movement modes: walking (on foot) and flying (with jetpack). While on foot the player can walk, sprint, crouch, and jump. While using the jetpack, the player can move and roll in any direction. Currently, use of the jetpack does not consume any resources.
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==== Accessories ====
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The astronaut is also equipped with headlights in the front of suit which act as a flashlight for the player. Currently, using the headlights does not consume any resources either.
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==== Toolbar ====
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At any time, the player can open the [[Toolbar Config]], which allows them to select [[Tools & Weapons]], and [[Building blocks]], and drag them to [[Toolbar]], to be equipped using the appropriate hot key.
  
Astronaut has two movement modes: on foot and flying (with jetpack).
 
 
While on foot, it can move, sprint, crouch or jump.
 
 
While using jetpack, astronaut can fly in in any direction and roll. Using jetpack does not consume anything.
 
 
Astronaut has headlights in front of suit which acts as flashlight. Using lights does not consume anything.
 
 
While on foot or flying with jetpack, astronaut can open [[Toolbar Config]]. Toolbar config allows to select [[Tools & Weapons]], and [[Building blocks]], and drag them to [[Toolbar]], to equip them later with hot-key.
 
 
With active drill or weapon, you just point and click mouse, to activate.
 
 
=== Piloting Spacecraft ===
 
=== Piloting Spacecraft ===
 
[[File:Cockpit alpha sept27.jpg|thumbnail|right|Cockpit view of Space Craft]]
 
[[File:Cockpit alpha sept27.jpg|thumbnail|right|Cockpit view of Space Craft]]

Revision as of 17:51, 26 December 2013

Game is controlled by keyboard and mouse only.

Default Input bindings

Current controls are displayed in-game by pressing the help key (F1). All controlls can be configured using the in-game options.

Navigation

Function Keyboard Keyboard 2 Mouse
Forward W - -
Backward S - -
Strafe left A - -
Strafe right D - -
Roll left (ship / jetpack) Q - -
Roll right (ship / jetpack) E - -
Hold to sprint LShift - -
Up or jump Space F -
Down or Crouch C - -
Rotate left Left - -
Rotate right Right - -
Rotate up Up - -
Rotate down Down - -

Tools / Weapons

Function Keyboard Keyboard 2 Mouse
Use tool / Fire weapon LCtrl - LMB
Secondary mode - - RMB
Equip item from slot 1 1 - -
Equip item from slot 2 2 - -
Equip item from slot 3 3 - -
Equip item from slot 4 4 - -
Equip item from slot 5 5 - -
Equip item from slot 6 6 - -
Equip item from slot 7 7 - -
Equip item from slot 8 8 - -
Equip item from slot 9 9 - -
Unequip 0 ~ -

Systems 1

Function Keyboard Keyboard 2 Mouse
Use / Interact T - -
Terminal / Inventory K - -
Help F1 - -
Lights on / off L - -
Hold to look around LAlt - -
HUD on / off Tab - -
Inertial dampeners Z - -
Jetpack on / off X - -
Suicide Backsp. - -
Landing gear P - -

Systems 2

Function Keyboard Keyboard 2 Mouse
Screenshot F4 - -
Prev. Color [ - -
Next Color ] - -
Reactors on / off Y - -
Toolbar config G - -
Rotate block vertical + PgDown - -
Rotate block vertical - Delete - -
Rotate block horizontal + Home - -
Rotate block horizontal - End - -
Rotate block roll + Insert - -
Rotate block roll - PgUp - -
Symmetry switch M - -
Use symmetry N - -
First-person / Third-person V - -

Controlling the Character

Space Engineers - Alpha Tutorial 10/2013

Avatar

All players start a new game as an Astronaut character equipped with a jetpack.

Views

The game has two view options available: first and third person view. The player can toggle between these two views using the “V” key (default key binding). The first-person view displays from the perspective of the astronaut character. While the third-person view allows the player to zoom-in and zoom-out and rotate the camera in any direction around the character. The game begins in third-person view.

Movement

The astronaut has two movement modes: walking (on foot) and flying (with jetpack). While on foot the player can walk, sprint, crouch, and jump. While using the jetpack, the player can move and roll in any direction. Currently, use of the jetpack does not consume any resources.

Accessories

The astronaut is also equipped with headlights in the front of suit which act as a flashlight for the player. Currently, using the headlights does not consume any resources either.

Toolbar

At any time, the player can open the Toolbar Config, which allows them to select Tools & Weapons, and Building blocks, and drag them to Toolbar, to be equipped using the appropriate hot key.

Piloting Spacecraft

Cockpit view of Space Craft

Piloting is done in the same way as flying with jetpack. Cockpit or third person perspective are the available camera modes and in third person, you can use free view, to rotate camera around the astronaut and zoom in our out of view. Only small ships will have first person perspective available as the larger ships will have third person perspective locked. The larger ships do not have an "eye", rather, they are controlled from a central room using a computer screen.

The same as astronaut, ship can have headlights installed, and are switched on or off the same way as for astronaut. Using lights does not consume anything.

Inertia Dampeners

This feature allows you to fly without being slowed down from automatic thruster balance. The indication in lower left corner informs you about usage of inertia dampers.