Commercial Freighter

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Cargo Ship

Commercial Freighter

[[File:CargoShip CommercialFreighter Full.jpg|frameless|300px]]
Class:
Private
Mass:
439103 kg
Trapped:
yes


Ship size:
large

Solar powered private ship with many Large Cargo Containers.
It appears to have been built from 2 separate ships, connected by 3 rows of Interior Pillars CargoShip CommercialFreighter Full.jpg

Defences

Anti Ship Defences

This ship is guarded by 4 Gatling Turrets

Anti Personnel Defences

the ship's interior has no defences

Trap

1) Triggering the trap
2) ka-boom
3) Ship wreckage after warheads are triggered
CargoShip CommercialFreighter Trap.jpg

This ship has 2 Warheads rigged to explode with reverse thrust. One at the front of each side of the ship.

The image to the left shows the Small Thruster and Warhead exposed after removing a Ramp and Light Armor Block. This configuration is mirrored to form the 2nd trap on the right hand side.

If detonated, the Solar Panels will slowly drift away from the remaining ship, and all but the forward thrusters will be destroyed.

Tactics

Approach

As of v1.23 (list), the Gatling Turrets aren't functioning.
So at this time, approach tactics are unclear.

Attack

As of v1.23 (list), the Gatling Turrets aren't functioning.
So at this time, attack tactics are unclear.

Entry

floor plan of the left module
floor plan of the right module

This ship appears to have been built from 2 similar ships, connected using 3 rows of Interior Pillars.

Left Module
Entry is through a Door in the rear of the module, which gives you access to:

Right Module
This module has 2 levels. Entry is to the "ground" floor through a Door at the rear.

The 1st level has:

Toward the front of the ship, there is a small vertical shaft made with Passage Blocks leading to the 2nd level.

The 2nd level has:

Disable

The reverse thruster trap can be disabled by either:

Both left and right thrusters are accessible in the same way.
Simply remove the Ramp shown in the "Trap" section above to expose the offending Small Thruster.

When you can access the thrusters, use the Grinder on the Small Thrusters, at least until it is disabled, then you're ready to go.

Alternatively, if you're in a hurry, you can manoeuvre the ship to where you need it by only applying thrust in a forward direction.
This will mean that you need to point the ship away from your destination before you switch on the dampeners.

Salvage

Cargo Containers:
Each of the 5 large cargo containers can easily be raided. (as well as the 1 Small Cargo Container)

Reactors:
There is 1 Small_Reactor on L1 of the right module containing a total of 1kg of Uranium Ingot

Ship Composition:

Thrusters / Gyros:

Reactor(s):

Other: