Difference between revisions of "Blast Door"

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(rewrote a bit of the blast door pages, requires a guide perhaps?)
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== Known Issues ==
 
== Known Issues ==
*Blast door blocks are pressurized when placed correctly, but if you place them on a piston/rotor, they will no longer seal a room.
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*Blast door blocks cannot seal (pressurize) a room.
  
 
== Related Items ==
 
== Related Items ==

Revision as of 16:25, 18 July 2015


Blast Door Icon.png
Large Ship Icon.png
Large Ship / Station
Blast Door
 
Components
Required

 

 
 
 
Mass (kg):
0
 
Integrity:
0
 
Build time (seconds):
24
 
Disassemble Ratio:
3
 
Deformation Ratio:
0.2
Blast Door Icon.png
Small Ship Icon.png
Small Ship
Blast Door
 
Components
Required

 

 
 
 
Mass (kg):
0
 
Integrity:
0
 
Build time (seconds):
8
 
Disassemble Ratio:
3
 
Deformation Ratio:
0.08

Overview

The purpose for the blast door block is to allow the passage between blocks without damaging them. Two of its sides have half a meter of space between it and its neighboring block. This in turn allows for the creation of doors mechanically controlled by rotors and/or pistons that can slide next to other blocks without any damage occurring.

Usage

Blast door blocks are similar to armor blocks, however have a narrow profile and smaller collision box so not to damage surrounding blocks. These can be used in conjunction with pistons for example to create a large functioning door.

Media

A detailed view of the blast door block (middle, blue), and the surrounding light armor blocks. Notice that two sides of the blast door block are thinner than the others.
View of the blast door block for both small ships (left), and large ships / station (right)

Tips

  • All blast door blocks currently have no deformation enabled, meaning they will stay the same shape till they are completely destroyed

Known Issues

  • Blast door blocks cannot seal (pressurize) a room.

Related Items

Programming

Update History

Update 01.040
  • Blast door blocks introduced