Difference between revisions of "Beacon"

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(removed older content, and added new categories and information, as well as new photos.)
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{| class="wikitable" style="float:right; margin-left: 10px;"
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|+Beacon
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|-
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| [[File:Beacon01.jpg|thumb|350px|Large beacon (left), and Small beacon (right)]]
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{{itembox
 
{{itembox
 
| item = Beacon
 
| item = Beacon
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| version = 01.023.017
 
| version = 01.023.017
 
}}
 
}}
{{stub}}
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|}
Displays a piece of text on the players' [[HUD]] when turned on, as well as the distance from it to the player. HUD text is visible from everywhere, even if incredibly far away or behind other objects.  
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== Function ==
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The beacon sends a signal of its location, range, and display name to who ever is within its broadcasting range. However limited its function, it can serve to be an inexpensive way to keep track of property, locations, and/or items.
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=== Broadcast ===
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It's purpose is simple, send out a broadcast signal from its origin to a specific range set by the player. It is also capable of interacting with the relaying ability of the [[Antenna]] in which it can have its broadcast range increased. Currently, all factions (enemy or neutral) can see these signals.
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Also, unlike the Antenna, power usage for the beacon is very low (even for infinite range setting). Small ships are also capable of having its range set to infinite, with minimal power drain.
  
To change the text, access a control panel on the ship/station it is attached to. Find it in the components list, and change its name. The text will display the name you have set it to.
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{| class="wikitable"
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! scope="row" colspan="3"| The chart below shows the maximum ranges, as well as the power usage associated with it.
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|-
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| '''Type'''
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| '''Max Range'''
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| style="text-align:right;"| '''Power usage'''
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|-
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| Small Ship
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| Infinite
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| style="text-align:right;"| 200 kW
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|-
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| Large Ship
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| infinite
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| style="text-align:right;"| 200 kW
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|-
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| Station
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| infinite
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| style="text-align:right;"| 200 kW
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|}
  
[[File:Beacon_Example.jpg|500px|thumb|left|An example of beacons on the player's HUD]]
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[[File:Beacon02.jpg|left|thumb|350px|An example of beacons in-use. The beacon will show information such as the display name, and its range in meters]]

Revision as of 20:07, 31 August 2014

Beacon
Large beacon (left), and Small beacon (right)


Beacon Icon.png
Large Ship Icon.png
Large Ship / Station
Beacon
 
Components
Required

 

 
 
 
Mass (kg):
0
 
Integrity:
0
 
Build time (seconds):
50
 
Active power consumption (MW):
0.004
Beacon Icon.png
Small Ship Icon.png
Small Ship
Beacon
 
Components
Required

 

 
 
 
Mass (kg):
0
 
Integrity:
0
 
Build time (seconds):
15
 
Active power consumption (MW):
0.002

Function

The beacon sends a signal of its location, range, and display name to who ever is within its broadcasting range. However limited its function, it can serve to be an inexpensive way to keep track of property, locations, and/or items.

Broadcast

It's purpose is simple, send out a broadcast signal from its origin to a specific range set by the player. It is also capable of interacting with the relaying ability of the Antenna in which it can have its broadcast range increased. Currently, all factions (enemy or neutral) can see these signals.

Also, unlike the Antenna, power usage for the beacon is very low (even for infinite range setting). Small ships are also capable of having its range set to infinite, with minimal power drain.

The chart below shows the maximum ranges, as well as the power usage associated with it.
Type Max Range Power usage
Small Ship Infinite 200 kW
Large Ship infinite 200 kW
Station infinite 200 kW
An example of beacons in-use. The beacon will show information such as the display name, and its range in meters