Asteroid

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Revision as of 13:13, 26 March 2016 by Sapphire (talk | contribs) (added ore generation, procedural generation, rewrote some other information)
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Asteroid Asteroid01.jpg

Overview

An Asteroid is a static procedural generated object, that is used as a mining resource, or a platform for players to use to build upon. They have no gravitational field of their own, so Artificial Gravity such as Spherical Gravity Generator Will function.

Procedural Generation

Asteroids are procedural generated objects, meaning no two asteroids are alike. These will only occur in worlds that are created with infinite asteroids of any density, under World Generator when 1st creating your world. Each spawned Asteroid has its own seed, it can allow players to assign a random unique value. The seed acts as a bar-code and allows SE players to share unique asteroids they discover from other people or find on their own. They are fully destructible voxels, and can be molded and/or shaped to the players liking.

Ore Generation

Cobalt Ore Icon.png Gold Ore Icon.png Ice Icon.png Iron Ore Icon.png Magnesium Ore Icon.png Nickel Ore Icon.png Platinum Ore Icon.png Silicon Ore Icon.png Silver Ore Icon.png Stone Icon.png Uranium Ore Icon.png
Cobalt Ore Gold Ore Ice Iron Ore Magnesium Ore Nickel Ore Platinum Ore Silicon Ore Silver Ore Stone Uranium Ore
Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes

Ores are randomly generated along with each Asteroid spawned. Each Asteroid typically mainly consists of Stone ore, which makes up the outer shell. Iron Ore is also commonly found (but sometimes isn't) in most Asteroids and acts as a filler inside. That being said, the procedural generator can create variations that contradict this. Among iron and stone, all other Ore types have a chance of spawning as well.

Usage

Asteroids have many uses, a more than common one is mining, seeing that it is a prime location for ores. Another useful use for Asteroid is to create stations on/in an Asteroid, many asteroids have wide open spaces that can be easily used as a hangar, basing stations in Asteroids are also a good tactic when preventing damage to a station, making it useful if you turned on Meteor Storms.

When creating a world there is an option for the amount of asteroids they mostly fit into two categories, infinite and limited, limited has a set number of asteroids (Which you can decide the amount), infinite generates asteroids based on how dense you want your world to be with asteroids.

Tips

  • If playing on a server with griefers consider putting your stations/ships in an asteroid, which would create a well hidden and well defended base.
  • When mining asteroids, try to put a spherical gravity generator closest to the center as possible this will help prevent ores from flying into space.