Difference between revisions of "Antenna"

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Antennas are used to broadcast the location of a ship or station and function similar to Beacons. They can also relay the locations of other Antennas and Beacons. The broadcast name and radius can be set from the control panel.  When a player is within the broadcast radius of an Antenna, they will be able to see it on their HUD.  An Antenna can communicate with any Beacon or other Antenna when the distance between them is less than the broadcast radius of both devices.  In other words, if Antenna (A) has a broadcast radius of 900 meters and Antenna (B) has a broadcast radius of 500 meters, the two Antennas will be able to relay information to each other when they are within 500 meters. Any player who is a member of the same faction as an Antenna and is within it's broadcast radius will be able to see all other Antennas and Beacons within that Antenna's broadcast radius on their HUD.  If a player is within the broadcast radius of an Antenna that is in communication range of one or more Antennas of the same faction, the player will be able to see all other Antennas and Beacons within range of any of the connected Antennas.  Any player can use Antennas that do not belong to any faction.  On a small ship, Antennas are 12 Kg and require 4 Watts of power per meter with a maximum broadcast radius of 5,000 meters and power consumption of 20 KW.  On large ships and stations they are 3,481 Kg and require 0.4 Watts per meter with a maximum of 400 KW for an infinite (>1,000,000) meter broadcast radius.
There are Antennas for small and big ships/stations. Antennas are almost like Beacons. You can name it and set a radius. All players in this radius see the name and the distance to the Antenna.
 

Revision as of 08:33, 3 August 2014


Antenna Icon.png
Large Ship Icon.png
Large Ship / Station
Antenna
 
Components
Required

 

 
 
 
Mass (kg):
0
 
Integrity:
0
 
Build time (seconds):
50
Antenna Icon.png
Small Ship Icon.png
Small Ship
Antenna
 
Components
Required

 

 
 
 
Mass (kg):
0
 
Integrity:
0
 
Build time (seconds):
20

Antennas are used to broadcast the location of a ship or station and function similar to Beacons. They can also relay the locations of other Antennas and Beacons. The broadcast name and radius can be set from the control panel. When a player is within the broadcast radius of an Antenna, they will be able to see it on their HUD. An Antenna can communicate with any Beacon or other Antenna when the distance between them is less than the broadcast radius of both devices. In other words, if Antenna (A) has a broadcast radius of 900 meters and Antenna (B) has a broadcast radius of 500 meters, the two Antennas will be able to relay information to each other when they are within 500 meters. Any player who is a member of the same faction as an Antenna and is within it's broadcast radius will be able to see all other Antennas and Beacons within that Antenna's broadcast radius on their HUD. If a player is within the broadcast radius of an Antenna that is in communication range of one or more Antennas of the same faction, the player will be able to see all other Antennas and Beacons within range of any of the connected Antennas. Any player can use Antennas that do not belong to any faction. On a small ship, Antennas are 12 Kg and require 4 Watts of power per meter with a maximum broadcast radius of 5,000 meters and power consumption of 20 KW. On large ships and stations they are 3,481 Kg and require 0.4 Watts per meter with a maximum of 400 KW for an infinite (>1,000,000) meter broadcast radius.