Terminal
The Terminal is a core interface for any ship or station, it provides access to the ships systems and information about those systems. It's default key-bind is K. Access to Grid's terminal system is provided through through use of Control Panels, Remote Access via Antenna or Conveyor Ports. Control Panels are very common with Terminal blocks (Doors, Cargo Containers, etc) and if one is unavailable or simply inconvenient, its possible to place a Control Panel block purely to provide easy direct terminal access.
Contents
Terminal Tabs
Inventory
Allows the player to interact with the Conveyor System and examine connected inventories, moving items (components, materials, ores) from different block inventories manually.
Control Panel
Allows the player to interact with a variety of block specific functions, such as set the size of a Gravity Generator or manually enable or disable certain blocks. This screen also allows the player to set and transfer ownership of blocks to different factions or set amount of access other factions have to blocks owned.
Production
This a Assembler specific tab, allowing the player control and access of its operations in assembling or disassembling components. Each individual assembler can be accessed via a drop down menu.
Info
Provides an overview of grid information (such as mass, number of non-armor blocks and general statistics) for the specific grid it's accessing. Along with toggling certain display modes such as showing antenna range or gravity generator range. In addition, it also allows the ship to be named (as seen on the Terminals Access Screen) and convert stations to large ships.
Factions
Provides faction information and is the primary interface in organizing them. A variety of actions can be done here, from forming new factions to declaring war on other rival ones. See Factions for more information.
Communication
Primary used to chat to other players and factions. It can be used to publicly announce something or privately talk to another player or broadcast to your faction.
GPS
GPS is the primary method players can mark locations in the game, without using Beacons or Antennas which previously served this purpose. Players can directly input a custom location and mark on their HUD or automatically have one placed on their current position. Once placed the player will be able to at a glance see their current distance from that point. These points are very useful for navigation around space but also used in a variety of blocks such as Remote Control and Jump drives.