Update 01.061
From Space Engineers Wiki
Summary
18.Dec.2014
Netgraph has been added. This will help players to check their connection status with the server. It can also be used by non-dedicated servers to check the amount of used bandwidth. Another addition that we did is the option to disable block deformation and destruction (in world settings).
Warning: Players will experience long loading times when loading a world that was created before update 01.060. This happens only for the first time (save a map and the loading time should be back to normal for that map next time). We already fixed long loading times in cases of creating a new world, but there are still some issues with asteroids and their size - we are working on improving this as well.
Features
- net graph (CTRL+H)
- destructible blocks option in world settings (Enables/disables blocks deformation and destruction for the map. If disabled, no blocks can be damaged or destroyed)
Fixes
- fixed ore detector detecting ore when there was none (Warning: in order to see this change you will have to create a new world and save it, also precision of ore detector is still work-in-progress)
- fixed freeze when grinding
- fixed no message when character crosses the limit world
- fixed piston missing in assembler
- fixed crash in Havok constraints (aka random crash)
- fixed crash in render
- fixed HUD overlapping when in ship
- fixed issue when player could not create new large/small ship grid
- fixed issue with arrow keys not working properly with sliders
- fixed issue with sound of working assembler still running when assembler was not working
Hotfix 01.061.014
19.Dec.2014
- fixed dropping items from inventory not working properly
- fixed ship welders not welding blocks
- fixed thrusters not damaging blocks
- fixed tags not showing when publishing workshops items