Update 01.061
From Space Engineers Wiki
Revision as of 23:16, 13 October 2015 by OmniSomniac (talk | contribs) (Added some links - page was a dead end.)
Summary
18.Dec.2014
Netgraph has been added. This will help players to check their connection status with the server. It can also be used by non-dedicated servers to check the amount of used bandwidth. Another addition that we did is the option to disable block deformation and destruction (in world settings).
Warning: Players will experience long loading times when loading a world that was created before update 01.060. This happens only for the first time (save a map and the loading time should be back to normal for that map next time). We already fixed long loading times in cases of creating a new world, but there are still some issues with asteroids and their size - we are working on improving this as well.
Features
- net graph (CTRL+H)
- destructible blocks option in world settings (Enables/disables blocks deformation and destruction for the map. If disabled, no blocks can be damaged or destroyed)
Fixes
- fixed ore detector detecting ore when there was none (Warning: in order to see this change you will have to create a new world and save it, also precision of ore detector is still work-in-progress)
- fixed freeze when grinding
- fixed no message when character crosses the limit world
- fixed piston missing in assembler
- fixed crash in Havok constraints (aka random crash)
- fixed crash in render
- fixed HUD overlapping when in ship
- fixed issue when player could not create new large/small ship grid
- fixed issue with arrow keys not working properly with sliders
- fixed issue with sound of working assembler still running when assembler was not working
Hotfix 01.061.014
19.Dec.2014
- fixed dropping items from inventory not working properly
- fixed ship welders not welding blocks
- fixed thrusters not damaging blocks
- fixed tags not showing when publishing workshops items