Difference between revisions of "Reloadable Rocket Launcher"
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== Tips == | == Tips == | ||
* Both [[Rocket Launcher]]s, and the reloadable here do the same amount of damage, just to clarify. The regular launcher just cannot be automatically reloaded since missiles cannot travel through small conveyors. | * Both [[Rocket Launcher]]s, and the reloadable here do the same amount of damage, just to clarify. The regular launcher just cannot be automatically reloaded since missiles cannot travel through small conveyors. |
Revision as of 08:30, 6 December 2015
"mmMissileContainer|200mmMissile")240" can not be assigned to a declared number type with value 200.
Mass (kg):
0
Integrity:
0
Build time (seconds):
15
Active power consumption (MW):
0.0002
Idle Power Consumption (MW):
0.0002
Storage Capacity (L):
(only "200mm Missile") 240
Dimensions (W x H x D):
3 x 3 x 1
Overview
The Reloadable Rocket Launcher functions similar to the Rocket Launcher, it uses 200mm Missile Container for ammo, but has more destructible potential because it can automatically reload its rockets. It has large conveyor ports on both sides to allow the missiles to travel from the Cargo Containers.
Usage
The dimensions of the Reloadable Rocket Launcher are 1x3x3. It has 2 big conveyor ports on the sides, so you can connect it to storage containers. It fires in the same manner as the Rocket Launcher, however it will draw it's 200mm Missile Container from a connected cargo container. The only compatible containers are Medium Cargo Containers, and Large Cargo Containers.
Media
Tips
- Both Rocket Launchers, and the reloadable here do the same amount of damage, just to clarify. The regular launcher just cannot be automatically reloaded since missiles cannot travel through small conveyors.
- Don't fire a Gatling Gun, and fire rockets at the same time if they're next to each other.
Known Issues
- This issue applies to both Rocket Launcher, and the Reloadable Rocket Launcher blocks: If going at high speeds while manuring, it is possible you can hit yourself with your own missile as it leaves the launcher. be cautious in combat.
See Also
Programming
Update History
N/A |
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