Difference between revisions of "Faction:United Interplanetary Trade Federation"

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{{Factioninfobox
 
{{Factioninfobox
 
| Name = United Interplanetary Trade Federation
 
| Name = United Interplanetary Trade Federation
| Leaders = DoctorDeathDefying<br /> Cap'n Taters
+
| Leaders = DoctorDeathDefying
| Type = Commercial
+
| Type = Commercial, Industrial, Military
 
| RecruitingStatus = yes
 
| RecruitingStatus = yes
| Members = 3
+
| Members = 9
 
| Forumcontact = DoctorDeathDefying
 
| Forumcontact = DoctorDeathDefying
 
}}
 
}}
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==About==
 
==About==
 
The United Interplanetary Trade Federation is a commercial organization that strives for peace through diplomacy and commerce. While our goal is peace, justice, and profit, we do have a highly skilled military who will protect both our organization and our assets. Becoming a member has no prerequisites. Becoming a member of the UITF Military requires a separate evaluation by Cap'n Taters.  
 
The United Interplanetary Trade Federation is a commercial organization that strives for peace through diplomacy and commerce. While our goal is peace, justice, and profit, we do have a highly skilled military who will protect both our organization and our assets. Becoming a member has no prerequisites. Becoming a member of the UITF Military requires a separate evaluation by Cap'n Taters.  
More detailed information can be found on our Steam group page. We will post more information here every day.
+
More detailed information can be found on our Steam group page or our Enjin site at http://uit-federation.enjin.com/home. We will post more information here every day.
==Members==
 
DoctorDeathDefying, Cap'n Taters, Chaonix
 
 
==Motto==
 
==Motto==
 
Amicitia et Utilitas - "Friendship And Profit"
 
Amicitia et Utilitas - "Friendship And Profit"
==Large Ship Classifications==
+
==Current Political and Military Situations==
Ships are classified by what purpose they serve. Within each class of ships are various hierarchies and models. These are explained within each class. Each subgroup can be followed by a number (Example: A1). This number represents the model of the craft. Each ship will also have a unique three-digit identification number after its name, written in braces {}. Identification numbers are only unique within a class - for example, an Ares ship can have the same identification number as a Mercury ship, but not the same as any other Ares ship.
+
5-8-2014 : The Imperium Empire has declared a universal hostility stance towards all publicly-listed factions, resulting in a rise in tension among all factions. The UITF is issuing a public appeal to form an alliance between factions in order to place regulations upon The Imperium to prevent open hostility, war, and disruption of commerce. For more information, contact DoctorDeathDefying on the Keen Software House forums.
===Mercury Class===
+
==Trade==
These ships are used typically as transit and cargo ships. They are sleek and look aerodynamic, and some are even solar powered.
+
We are open to trade from any faction.
*Group A - These are the primary Mercury class crafts, outfitted with four cargo containers, an assembler, and a large reactor. Models 1 and 2 of this group do not have solar power, but Models 3 and later do.
+
Please send DrDeathDefying a message on the Keen Software House forums for details.
*Group B - These are secondary Mercury class crafts, usually smaller than Group A craft. They have only two cargo containers and gain power from small reactors. Model 1 has one small reactor, while later models have two.
+
==Civil Hierarchy==
 +
===Utility Crew===
 +
===Utility Foreman===
 +
===Utility Pilot===
 +
===Small Ship Crew===
 +
===Small Ship Foreman===
 +
===Small Ship Pilot===
 +
===Station Staff===
 +
===Station Foreman===
 +
===Hermes Crewman===
 +
===Hermes Foreman===
 +
===Hermes Pilot===
 +
===Small Ship Architect===
 +
===Large Ship and Station Architect===
 +
===Local Administrator===
 +
===Regional/Sector Administrator===
 +
===Administrator===
 +
===President===
 +
==Military Hierarchy==
 +
===Private===
 +
===Private First Class===
 +
===Lance Corporal===
 +
===Corporal===
 +
===Sergeant===
 +
===Staff Sergeant===
 +
===Sergeant First Class===
 +
===Master Sergeant===
 +
===Sergeant Major===
 +
===Second Lieutenant===
 +
===First Lieutenant===
 +
===Captain===
 +
===Major===
 +
===Lieutenant Colonel===
 +
===Colonel===
 +
===Brigadier General===
 +
===Major General===
 +
===Lieutenant General===
 +
===General===
 +
===Grand General/Head Of UITF Military Operations===
 +
==Ship Classifications==
 +
The UITF uses multiple different classifications of ships in order to achieve our goals. Each ship has a "Class" - an overarching category that defines its core features (Example: Phantom Class). Followed by the Class is a number representing the model the ship is (Example: A "Phantom 2" would be a model 2 of the Phantom class). Higher numbers mean newer models, and typically newer models mean more features and higher efficiency.  
 +
===Phantom Class===
 +
These ships are small, light, and stealthy recon fighters designed to go into possibly hostile territory for scouting missions. They are not terribly durable, but Phantom class fighters are some of the fastest in our control.  
 +
===Hephaestus Class===
 +
These ships are large, slow, and sometimes heavily armored. The Hephaestus class is primarily composed of utility and construction ships, designed to manufacture and refine items and materials while in transit. Hephaestus class ships are usually accompanied by smaller military escorts to their size and low speed.
 
===Ares Class===
 
===Ares Class===
These ships are military and combat-based ships. They usually emphasize defense and armor, rather than speed. All Ares class ships are powered by reactors.
+
These ships are incredibly powerful and designed for battle. Ares class ships are generally used as flagships and resupply ships in battles or military operations. Larger Ares ships even come equipped with hangars to quickly refuel and resupply smaller fighters in a battle.
*Group A - These are primary Ares class crafts, usually in the form of military transports. They are the slowest of all Ares crafts, but boast extremely tough armor and powerful external weaponry. Group A crafts can also be used for transporting large amounts of military cargo, such as rifles, ammunition, and explosives. These crafts are used as battle flagships and resupply craft.
+
===Xenon Class===
*Group B - These are secondary Ares class crafts. They move faster than Group A crafts and have moderately less powerful armor and external weaponry. Group B crafts can be used for transporting some cargo, though it can only be in small amounts. These crafts are typically used as heavier support craft in fights, sometimes acting as bombers or (in extreme cases) resupply craft.
+
Known as the "Needle of the UITF", Xenon class fighters are small and light like their Phantom counterparts. However, Xenon class ships are designed for direct combat, and come heavily armed with the finest weaponry available.  
*Group C - This ship designation is used to designate Ares crafts that are both fast and powerful, but at the expense of armor and longevity in fights. The Group C designation is only for Large Ships that fit the criteria - small ships that fit into this criteria are considered Fighters, Cruisers, or Bombers, depending on their mass.  
+
===Apex Class===
===Hephaestus Class===
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Apex class ships are mid-level fighters that make up the brunt of the UITF's military presence. Unlike Xenon and Phantom fighters, Apex fighters are designed to take a beating in battles, while remaining easily maneuverable. As the saying goes, "For Every Phantom You See, There Are Ten Apex Fighters Waiting For You To Shoot It"
These ships are designed primarily for transport of extremely large loads, mainly raw materials, ore, and low-level components. Hephaestus ships are slow and armored, similar to Group A Ares ships.
+
We are actively looking for a new person to replace the guy who makes up those sayings.
*Group A - These are primary Hephaestus class crafts, and they have the largest cargo capacity of any other Large Ship designation. They are extremely slow but also heavily armored, usually used as flagships during large-scale mining operations. Some custom Group A crafts can even include hangars to store smaller drilling ships. All Group A crafts have gravity fields of a minimum 1.0G as well as at least one medical room.
+
===Mole Class===
*Group B - These are secondary Hephaestus class crafts. Their cargo capacity is lower than Group A crafts, but they are faster and sleeker. No Group B crafts have hangars, though some do have medical rooms and gravity fields. Group B Hephaestus crafts have extremely light external weaponry if any (models 1 and 2 have none), and as such should be escorted by military ships or larger Hephaestus ships.
+
Mole class ships are designed for mining and digging. Coming in both small and large sizes, the Mole class is what keeps the UITF supplied with raw materials for production.
 +
===Hermes Class===
 +
Hermes class ships are designed exclusively for carrying cargo quickly, safely, and efficiently through space. Hermes class ships make up the brunt of the UITF trade fleet, and any pilot who wishes to professionally fly a Hermes ship must pass a rigorous training course first. Certain other ship classes have specific training courses, but the UITF Hermes Pilot License is by far the most difficult to achieve. We take pride in our trade ships, and our trade pilots must be able to live up to those standards.  
 
==Station Classifications==
 
==Station Classifications==
 
===Alpha Station===
 
===Alpha Station===
 
A station can only qualify as an Alpha Station if it is fairly large and can serve as a fortress or primary base of operation in the event of military operations in the sector. The UITF currently has two alpha stations: Hercules (Sector 1 and Federation Capital Station) and Odyssey (Sector 2, Under Construction).
 
A station can only qualify as an Alpha Station if it is fairly large and can serve as a fortress or primary base of operation in the event of military operations in the sector. The UITF currently has two alpha stations: Hercules (Sector 1 and Federation Capital Station) and Odyssey (Sector 2, Under Construction).
 
===Beta Station===
 
===Beta Station===
Beta Stations are moderate-sized stations that serve as recharge stations, ship docks, or resupply bays. Beta Stations should have all the amenities of a normal station, including some form of gravity field. The UITF currently has four beta stations: Gemini (Sector 1, actually a complex containing two lesser stations, Castor and Pollux), Scorpio (Sector 2), Zakynthos (Sector 3), and Condor (Sector 3). At this time, all beta stations are currently under construction.
+
Beta Stations are moderate-sized stations that serve as recharge stations, ship docks, or resupply bays. Beta Stations should have all the amenities of a normal station, including some form of gravity field. The UITF currently has four beta stations: Vaestra (Sector 1), Scorpio (Sector 2), Zakynthos (Sector 3), and Condor (Sector 3). At this time, all beta stations are currently under construction.
 +
 
 
===Outpost===
 
===Outpost===
 
Outposts are small stations that serve primarily as trading posts or resupply stops. They do not need to have a gravity field, but need to have a minimum of two locations where ships could dock. The UITF currently has four outposts: Altec (Sector 1), Hermes (Sector 2), Albatross (Sector 2), and Gulliver (Sector 3). At this time, all outposts are currently under construction.
 
Outposts are small stations that serve primarily as trading posts or resupply stops. They do not need to have a gravity field, but need to have a minimum of two locations where ships could dock. The UITF currently has four outposts: Altec (Sector 1), Hermes (Sector 2), Albatross (Sector 2), and Gulliver (Sector 3). At this time, all outposts are currently under construction.
 +
 
=Sectors=
 
=Sectors=
 
The owned space of the United Interplanetary Trade Federation is split up into three official sectors and one disputed sector. Each sector contains the stations listed below, as well as any ships that happen to be in the sector. All ships and stations of the UITF will be clearly marked with a beacon and the cobalt color of the Federation.  
 
The owned space of the United Interplanetary Trade Federation is split up into three official sectors and one disputed sector. Each sector contains the stations listed below, as well as any ships that happen to be in the sector. All ships and stations of the UITF will be clearly marked with a beacon and the cobalt color of the Federation.  
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===Main Fleet Hangar 1===
 
===Main Fleet Hangar 1===
 
===Retired Fleet Hangar 1===
 
===Retired Fleet Hangar 1===
===Beta Station Gemini===
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===Beta Station Vaestra===
 +
 
 
===Outpost Altec===
 
===Outpost Altec===
 
==Sector 2==
 
==Sector 2==

Latest revision as of 20:54, 15 June 2014

Factions page | Home | Standings | Embassy
United Interplanetary Trade Federation
 
Leaders:
DoctorDeathDefying
 
Faction Type:
Commercial, Industrial, Military
 
Recruiting:
Yes
 
Members:
9
 
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Contents

Information

About

The United Interplanetary Trade Federation is a commercial organization that strives for peace through diplomacy and commerce. While our goal is peace, justice, and profit, we do have a highly skilled military who will protect both our organization and our assets. Becoming a member has no prerequisites. Becoming a member of the UITF Military requires a separate evaluation by Cap'n Taters. More detailed information can be found on our Steam group page or our Enjin site at http://uit-federation.enjin.com/home. We will post more information here every day.

Motto

Amicitia et Utilitas - "Friendship And Profit"

Current Political and Military Situations

5-8-2014 : The Imperium Empire has declared a universal hostility stance towards all publicly-listed factions, resulting in a rise in tension among all factions. The UITF is issuing a public appeal to form an alliance between factions in order to place regulations upon The Imperium to prevent open hostility, war, and disruption of commerce. For more information, contact DoctorDeathDefying on the Keen Software House forums.

Trade

We are open to trade from any faction. Please send DrDeathDefying a message on the Keen Software House forums for details.

Civil Hierarchy

Utility Crew

Utility Foreman

Utility Pilot

Small Ship Crew

Small Ship Foreman

Small Ship Pilot

Station Staff

Station Foreman

Hermes Crewman

Hermes Foreman

Hermes Pilot

Small Ship Architect

Large Ship and Station Architect

Local Administrator

Regional/Sector Administrator

Administrator

President

Military Hierarchy

Private

Private First Class

Lance Corporal

Corporal

Sergeant

Staff Sergeant

Sergeant First Class

Master Sergeant

Sergeant Major

Second Lieutenant

First Lieutenant

Captain

Major

Lieutenant Colonel

Colonel

Brigadier General

Major General

Lieutenant General

General

Grand General/Head Of UITF Military Operations

Ship Classifications

The UITF uses multiple different classifications of ships in order to achieve our goals. Each ship has a "Class" - an overarching category that defines its core features (Example: Phantom Class). Followed by the Class is a number representing the model the ship is (Example: A "Phantom 2" would be a model 2 of the Phantom class). Higher numbers mean newer models, and typically newer models mean more features and higher efficiency.

Phantom Class

These ships are small, light, and stealthy recon fighters designed to go into possibly hostile territory for scouting missions. They are not terribly durable, but Phantom class fighters are some of the fastest in our control.

Hephaestus Class

These ships are large, slow, and sometimes heavily armored. The Hephaestus class is primarily composed of utility and construction ships, designed to manufacture and refine items and materials while in transit. Hephaestus class ships are usually accompanied by smaller military escorts to their size and low speed.

Ares Class

These ships are incredibly powerful and designed for battle. Ares class ships are generally used as flagships and resupply ships in battles or military operations. Larger Ares ships even come equipped with hangars to quickly refuel and resupply smaller fighters in a battle.

Xenon Class

Known as the "Needle of the UITF", Xenon class fighters are small and light like their Phantom counterparts. However, Xenon class ships are designed for direct combat, and come heavily armed with the finest weaponry available.

Apex Class

Apex class ships are mid-level fighters that make up the brunt of the UITF's military presence. Unlike Xenon and Phantom fighters, Apex fighters are designed to take a beating in battles, while remaining easily maneuverable. As the saying goes, "For Every Phantom You See, There Are Ten Apex Fighters Waiting For You To Shoot It" We are actively looking for a new person to replace the guy who makes up those sayings.

Mole Class

Mole class ships are designed for mining and digging. Coming in both small and large sizes, the Mole class is what keeps the UITF supplied with raw materials for production.

Hermes Class

Hermes class ships are designed exclusively for carrying cargo quickly, safely, and efficiently through space. Hermes class ships make up the brunt of the UITF trade fleet, and any pilot who wishes to professionally fly a Hermes ship must pass a rigorous training course first. Certain other ship classes have specific training courses, but the UITF Hermes Pilot License is by far the most difficult to achieve. We take pride in our trade ships, and our trade pilots must be able to live up to those standards.

Station Classifications

Alpha Station

A station can only qualify as an Alpha Station if it is fairly large and can serve as a fortress or primary base of operation in the event of military operations in the sector. The UITF currently has two alpha stations: Hercules (Sector 1 and Federation Capital Station) and Odyssey (Sector 2, Under Construction).

Beta Station

Beta Stations are moderate-sized stations that serve as recharge stations, ship docks, or resupply bays. Beta Stations should have all the amenities of a normal station, including some form of gravity field. The UITF currently has four beta stations: Vaestra (Sector 1), Scorpio (Sector 2), Zakynthos (Sector 3), and Condor (Sector 3). At this time, all beta stations are currently under construction.

Outpost

Outposts are small stations that serve primarily as trading posts or resupply stops. They do not need to have a gravity field, but need to have a minimum of two locations where ships could dock. The UITF currently has four outposts: Altec (Sector 1), Hermes (Sector 2), Albatross (Sector 2), and Gulliver (Sector 3). At this time, all outposts are currently under construction.

Sectors

The owned space of the United Interplanetary Trade Federation is split up into three official sectors and one disputed sector. Each sector contains the stations listed below, as well as any ships that happen to be in the sector. All ships and stations of the UITF will be clearly marked with a beacon and the cobalt color of the Federation.

Sector 1

Alpha Station Hercules

Main Fleet Hangar 1

Retired Fleet Hangar 1

Beta Station Vaestra

Outpost Altec

Sector 2

Alpha Station Odyssey

Main Fleet Hangar 2

Retired Fleet Hangar 2

Beta Station Scorpio

Outpost Hermes

Outpost Albatross

Sector 3

Beta Station Zakynthos

Beta Station Condor

Outpost Gulliver

UITF Shipyard and Utility Complex

Sector 4

Unknown, Sovereignty Over Sector Is Yet To Be Determined