Difference between revisions of "Material/zh"

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{{DISPLAYTITLE:材料}}
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[[Category:拼音F]]
A '''Material''' is a processed, refined item that results from putting an [[Ore]] into a [[Refinery]] or [[Arc Furnace]]. Materials are generally processed further by an [[Assembler]] to produce [[Component]]s for use in [[Building]], though [[Uranium Ingot]]s can also be used directly as fuel in a [[Reactor]]. Materials largely have no use in [[Creative Mode]], as [[Block]]s can be placed for no cost.
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==说明==
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:'''材料'''通过'''[[原料]]'''制备,用于制作'''[[零件]]'''和'''[[装备]]''',是半加工后的'''[[物料]]''';主要是'''金属锭'''('''气体'''只是挂靠没实际意义)。
  
It is important to get a feel for which Materials are needed for which projects. Iron and Uranium are the most common and most used Materials, due to their use in construction and energy production, respectively. Magnesium is highly valued for its ability to make things go boom, and so is used in weapons, both explosive and projectile. Gold is used for circuitry; Silicon for chips and thick glass; and Platinum, Silver, Nickel, and Cobalt for various specialized uses. Gravel is itself very common (coming from the omnipresent [[Stone]]), but is only a crafting ingredient in [[Reactor Components]] and can otherwise be ignored or trashed.
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==金属锭==
 
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:'''金属锭'''由'''[[矿物]]'''(非'''冰''')通过'''冶炼'''获得<ref>精确描述可能得用“冶炼产物”</ref>。
== 材料列表 ==
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<dl><dd><div style="display: flex; flex-wrap: wrap;">
{{#ask: [[Category:Materials/zh]]
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{{#ask: [[Concept:Ingots]]
| ?mmass
 
| ?mvolume
 
| ?description
 
 
| format=template
 
| format=template
 
| link=none
 
| link=none
| template=Component list
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| template=Itemlink-li
| introtemplate=Component list/header
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}}</div></dd></dl>
| outrotemplate=Component list/footer
 
}}
 
  
== List of Materials ==
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:'''金属锭'''掉落为'''[[漂浮物]]'''时,模型大小不会变化,质量为实际质量。
{{#ask: [[Concept:Ingots]]
 
| format=template
 
| link=none
 
| template=Block list
 
| introtemplate=Block list/header
 
| outrotemplate=Block list/footer
 
| userparam=Component;32px;Mass;Volume#L;Component1;Component1Amount
 
}}
 
  
== 材料用途 ==
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==气体==
Here is a table showing the required Materials for all vanilla [[Component]]s and [[Tool]]s. Use this to get a feel for which Material is used for what Component, but remember that certain Components are used significantly more than others in practice (e.g. [[Steel Plate]] and [[Construction Component]] are in constant demand, whereas [[Detector Components]] are only needed for the [[Ore Detector]], a seldom-built module).
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:'''气体'''没有质量,也没有实体,,不会掉落为'''[[漂浮物]]''',只能用'''气体容器'''<ref>[[|氧气罐]][[|氢气罐]][[|氧气]][[|氧气罐]],玩家套装也有一定容积储存两种气体,氢气发电机也有个仅供发电行为的气囊</ref>保存<ref>普通管道和仓库却可以不泄露地传递气体</ref>。
  
{{#ask: [[Category:Components /zh|| Tools/zh]]
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:可以被玩家制作和应用的'''气体'''包括:'''[[Hydrogen|氢气]]'''、'''[[Oxygen|氧气]]'''<ref>不可获得及制作的比如比如欧罗巴星的大气无氧非氢</ref>。
| ?ccomponent1
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:'''[[Hydrogen|氢气]]'''和'''[[Oxygen|氧气]]'''可通过'''[[氢氧机]]'''分解'''冰'''获得;另外'''[[Oxygen|氧气]]'''还可以在含氧大气的星体上通过'''[[空调]]'''收集。
| ?ccomponent1amt
 
| ?ccomponent2
 
| ?ccomponent2amt
 
| ?ccomponent3
 
| ?ccomponent3amt
 
| ?ccomponent4
 
| ?ccomponent4amt
 
| ?ccomponent5
 
| ?ccomponent5amt
 
| ?ccomponent6
 
| ?ccomponent6amt
 
| ?ccomponent7
 
| ?ccomponent7amt
 
| ?ccomponent8
 
| ?ccomponent8amt
 
| ?ccomponent9
 
| ?ccomponent9amt
 
| format=template
 
| link=none
 
| template=Assembler Recipe List
 
| introtemplate=Assembler Recipe List/header
 
| outrotemplate=Assembler Recipe List/footer
 
}}
 
  
== Material Use ==
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:'''气体'''在游戏中没有参于任何产实体品制作<ref>产生电力推力呼吸均不是实体</ref>;且只因为'''冰'''是矿物'''原料'''才挂靠归类为'''材料'''。
Here is a table showing the required Materials for all vanilla [[Component]]s and [[Tool]]s. Use this to get a feel for which Material is used for what Component, but remember that certain Components are used significantly more than others in practice (e.g. [[Steel Plate]] and [[Construction Component]] are in constant demand, whereas [[Detector Components]] are only needed for the [[Ore Detector]], [[Sensor]], and [[Jump Drive]], all seldom-built modules).
 
  
{{#ask: [[Category:Components || Tools]]
 
| ?ccomponent1
 
| ?ccomponent1amt
 
| ?ccomponent2
 
| ?ccomponent2amt
 
| ?ccomponent3
 
| ?ccomponent3amt
 
| ?ccomponent4
 
| ?ccomponent4amt
 
| ?ccomponent5
 
| ?ccomponent5amt
 
| ?ccomponent6
 
| ?ccomponent6amt
 
| ?ccomponent7
 
| ?ccomponent7amt
 
| ?ccomponent8
 
| ?ccomponent8amt
 
| ?ccomponent9
 
| ?ccomponent9amt
 
| format=template
 
| link=none
 
| template=Assembler Recipe List
 
| introtemplate=Assembler Recipe List/header
 
| outrotemplate=Assembler Recipe List/footer
 
}}
 
  
{{MaterialsNav}}
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----
[[Category:Items]]
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[[Main Page/zh|👨‍🚀]]
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{{DISPLAYTITLE:材料}}

Latest revision as of 15:16, 18 July 2023

说明

材料通过原料制备,用于制作零件装备,是半加工后的物料;主要是金属锭气体只是挂靠没实际意义)。

金属锭

金属锭矿物(非)通过冶炼获得[1]
金属锭掉落为漂浮物时,模型大小不会变化,质量为实际质量。

气体

气体没有质量,也没有实体,,不会掉落为漂浮物,只能用气体容器[2]保存[3]
可以被玩家制作和应用的气体包括:氢气氧气[4]
氢气氧气可通过氢氧机分解获得;另外氧气还可以在含氧大气的星体上通过空调收集。
气体在游戏中没有参于任何产实体品制作[5];且只因为是矿物原料才挂靠归类为材料



👨‍🚀

  1. 精确描述可能得用“冶炼产物”
  2. [[|氧气罐]][[|氢气罐]][[|氧气]][[|氧气罐]],玩家套装也有一定容积储存两种气体,氢气发电机也有个仅供发电行为的气囊
  3. 普通管道和仓库却可以不泄露地传递气体
  4. 不可获得及制作的比如比如欧罗巴星的大气无氧非氢
  5. 产生电力推力呼吸均不是实体