Difference between revisions of "Mod:Vanilla/Ammo/NATO 5p56x45mm"
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Vox Serico (talk | contribs) (Created page with "{{#set:Translation = 5.56x45mm NATO magazine |Main article = 5.56x45mm NATO magazine <!-- From AmmoMagazines.sbc --> |TypeId = AmmoMagazin...") |
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{{#set:Translation = 5.56x45mm NATO magazine | {{#set:Translation = 5.56x45mm NATO magazine | ||
− | |Main article = 5. | + | |Main article = 5.56x45mm_NATO_Magazine |
<!-- From AmmoMagazines.sbc --> | <!-- From AmmoMagazines.sbc --> | ||
|TypeId = AmmoMagazine | |TypeId = AmmoMagazine | ||
|SubtypeId = NATO_5p56x45mm | |SubtypeId = NATO_5p56x45mm | ||
− | |Icon = 5. | + | |Icon = 5.56x45mm_NATO_Magazine_Icon.png |
|Size = 0.2,0.05,0.02 | |Size = 0.2,0.05,0.02 | ||
|Mass = 0.45 | |Mass = 0.45 | ||
Line 13: | Line 13: | ||
|MinimumOrderAmount = 100 | |MinimumOrderAmount = 100 | ||
|MaximumOrderAmount = 2000 | |MaximumOrderAmount = 2000 | ||
− | <!-- From Blueprints.sbc | + | |CanPlayerOrder = false |
+ | |AmmoDefinitionId = Mod:Vanilla/AmmoDef/SmallCaliber | ||
+ | <!-- From Blueprints.sbc | ||
|Component3Amount = 0.8 | |Component3Amount = 0.8 | ||
|Component3 = Mod:Vanilla/Ingot/Iron | |Component3 = Mod:Vanilla/Ingot/Iron | ||
Line 20: | Line 22: | ||
|Component1Amount = 0.15 | |Component1Amount = 0.15 | ||
|Component1 = Mod:Vanilla/Ingot/Magnesium | |Component1 = Mod:Vanilla/Ingot/Magnesium | ||
− | |BaseProductionTimeInSeconds = 10 | + | |BaseProductionTimeInSeconds = 10 --><!-- OUTDATE --> |
− | <!-- Ammos.sbc SmallCaliber --> | + | <!-- Ammos.sbc SmallCaliber Mod:Vanilla/AmmoDef/SmallCaliber--> |
|DesiredSpeed = 300 | |DesiredSpeed = 300 | ||
|SpeedVariance = 0 | |SpeedVariance = 0 | ||
|MaxTrajectory = 800 | |MaxTrajectory = 800 | ||
− | |BackkickForce = | + | |BackkickForce = 1.5 |
+ | |ExplosiveDamageMultiplier = 0.1 | ||
|ProjectileTrailScale = 0.05 | |ProjectileTrailScale = 0.05 | ||
|ProjectileHitImpulse = 1 | |ProjectileHitImpulse = 1 | ||
− | |ProjectileMassDamage = | + | |ProjectileMassDamage = 150 |
− | |ProjectileHealthDamage = | + | |ProjectileHealthDamage = 100 |
|HeadShot = true | |HeadShot = true | ||
− | |ProjectileHeadShotDamage = | + | |ProjectileHeadShotDamage = 300 |
− | }} | + | }}{{Game Object Data}} |
− | {{Game Object Data}} | + | [[Category:BlueprintClass Ammo]] [[Category:BlueprintClass Components]] [[Category:BlueprintClass SimpleComponents]] |
Latest revision as of 13:40, 17 July 2023
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Game Object Data - This page contains properties that represent an in-game object. It is not meant to be human-readable. This page was last updated on Mon, 17 Jul 2023 13:40:46 +0000. Is the data wrong or out of date?
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