Difference between revisions of "Update 01.056"
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(Updated to include Update 1.056) |
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13.Nov.2014 | 13.Nov.2014 | ||
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− | This is the third batch of bugfixes. We have also changed the height of piston blocks from 2-blocks to 3-blocks. This way, pistons should have more stable performance. Another (less important) change that we made is the reduction of the missile range from 1000 meters to 800 meters. | + | This is the third batch of bugfixes. We have also changed the height of [[Piston Base|piston blocks]] from 2-blocks to 3-blocks. This way, [[Piston Base|pistons]] should have more stable performance. Another (less important) change that we made is the reduction of the missile range from 1000 meters to 800 meters. |
===Features=== | ===Features=== | ||
− | * changed the | + | * changed the [[Piston Base|piston]]’s height from 2-blocks to 3-blocks. [[Piston Base|Pistons]] should be more stable now (your current creations will not be affected by this change) |
* added modding support for weapon turrets | * added modding support for weapon turrets | ||
===Fixes=== | ===Fixes=== | ||
* default missile range has changed from 1000m to 800m | * default missile range has changed from 1000m to 800m | ||
− | * fixed piston performance issues | + | * fixed [[Piston Base|piston]] performance issues |
* improved ship collision performance | * improved ship collision performance | ||
− | * fixed rotor performance issues | + | * fixed [[rotor]] performance issues |
− | * fixed player not being able to remotely control ship when locked via LG | + | * fixed player not being able to [[Remote Control|remotely control]] ship when locked via [[Landing Gear|LG]] |
− | * fixed stacked piston group toolbar issues | + | * fixed stacked [[Piston Base|piston]] group [[toolbar]] issues |
− | * fixed spotlight's light bit ahead of themselves and shine in only one direction | + | * fixed [[spotlight]]'s light bit ahead of themselves and shine in only one direction |
− | * fixed player not being able to exit remote control when second player enters the cockpit | + | * fixed player not being able to exit [[Remote Control|remote control]] when second player enters the [[cockpit]] |
* fixed placing block with tool in hand | * fixed placing block with tool in hand | ||
* fixed wrong offset for flight seat camera | * fixed wrong offset for flight seat camera | ||
− | * fixed cannot control the ship after using and disabling thruster override | + | * fixed cannot control the ship after using and disabling [[thruster]] override |
− | * fixed pistons shape is causing small ship rotation | + | * fixed [[Piston Base|pistons]] shape is causing [[small ship]] rotation |
− | * fixed unable to place sloped light armor blocks (texture crash) | + | * fixed unable to place [[Light Armor Slope|sloped light armor blocks]] (texture crash) |
* fixed ProjectileTrailColor tag preventing weapon mods from loading | * fixed ProjectileTrailColor tag preventing weapon mods from loading | ||
* fixed crash when spawning in modded re-spawn ship | * fixed crash when spawning in modded re-spawn ship | ||
* fixed large bomb effect when detonating small and large warheads together | * fixed large bomb effect when detonating small and large warheads together | ||
− | * fixed beacon HUD being visible without power | + | * fixed [[beacon]] HUD being visible without power |
* fixed issues with pasting blueprints into the world | * fixed issues with pasting blueprints into the world | ||
* fixed crash when exiting from game to menu | * fixed crash when exiting from game to menu | ||
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* fixed broadcasting always switching ON after loading a world | * fixed broadcasting always switching ON after loading a world | ||
* fixed jetpack flames getting into view in 3rd person | * fixed jetpack flames getting into view in 3rd person | ||
− | * fixed missile launcher not shooting at each crank & missile turret shoots only from center | + | * fixed [[Rocket Launcher|missile launcher]] not shooting at each crank & missile turret shoots only from center |
* new programmers added to credits screen | * new programmers added to credits screen | ||
+ | |||
+ | ===Undocumented Changes=== | ||
+ | * [[Thruster]]s attached to a ship now have a prefix indicating direction, e.g. [Forward], etc. | ||
+ | * [[Rotor]]s now have an attach/detach option to separate the rotor from the base | ||
+ | |||
+ | ==Hotfix 01.056.013== | ||
+ | 14.Nov.2014 | ||
+ | ---- | ||
+ | ===Fixes=== | ||
+ | * fixed huge slowdowns and DS/MP issues | ||
+ | * fixed crash when turrets on small ship were in the game | ||
+ | * fixed crash when [[Merge Block|merging]] two ships together | ||
+ | * fixed [[Toolbar Config|G-menu]] search terms not updating | ||
+ | <noinclude>[[Category:Game Update]]</noinclude> |
Latest revision as of 23:04, 13 October 2015
Summary
13.Nov.2014
This is the third batch of bugfixes. We have also changed the height of piston blocks from 2-blocks to 3-blocks. This way, pistons should have more stable performance. Another (less important) change that we made is the reduction of the missile range from 1000 meters to 800 meters.
Features
- changed the piston’s height from 2-blocks to 3-blocks. Pistons should be more stable now (your current creations will not be affected by this change)
- added modding support for weapon turrets
Fixes
- default missile range has changed from 1000m to 800m
- fixed piston performance issues
- improved ship collision performance
- fixed rotor performance issues
- fixed player not being able to remotely control ship when locked via LG
- fixed stacked piston group toolbar issues
- fixed spotlight's light bit ahead of themselves and shine in only one direction
- fixed player not being able to exit remote control when second player enters the cockpit
- fixed placing block with tool in hand
- fixed wrong offset for flight seat camera
- fixed cannot control the ship after using and disabling thruster override
- fixed pistons shape is causing small ship rotation
- fixed unable to place sloped light armor blocks (texture crash)
- fixed ProjectileTrailColor tag preventing weapon mods from loading
- fixed crash when spawning in modded re-spawn ship
- fixed large bomb effect when detonating small and large warheads together
- fixed beacon HUD being visible without power
- fixed issues with pasting blueprints into the world
- fixed crash when exiting from game to menu
- fixed minor model viewer issues
- fixed broadcasting always switching ON after loading a world
- fixed jetpack flames getting into view in 3rd person
- fixed missile launcher not shooting at each crank & missile turret shoots only from center
- new programmers added to credits screen
Undocumented Changes
- Thrusters attached to a ship now have a prefix indicating direction, e.g. [Forward], etc.
- Rotors now have an attach/detach option to separate the rotor from the base
Hotfix 01.056.013
14.Nov.2014