Difference between revisions of "Large Thruster"
Eramore5900 (talk | contribs) m (Added Block Size; (Move/Change as needed)) |
Vox Serico (talk | contribs) m (Display flame length instead of scales) |
||
(26 intermediate revisions by 8 users not shown) | |||
Line 1: | Line 1: | ||
− | {{ | + | {{DISPLAYTITLE:Large Ion Thruster}} |
− | | | + | {{SimpleItembox|Mod:Vanilla/CubeBlock/LargeBlockLargeThrust |
− | | | + | |Size |
− | | | + | |Mass |
− | | | + | |Integrity |
− | | | + | |BuildTimeSeconds |
− | | | + | |MaxPowerConsumption#MW |
− | | | + | |MinPowerConsumption#W |
− | | | + | |ForceMagnitude#kN |
+ | |EffectivenessAtMaxInfluence#% | ||
+ | |EffectivenessAtMinInfluence#% | ||
+ | |MaxPlanetaryInfluence#% | ||
+ | |MinPlanetaryInfluence#% | ||
+ | |MaxFlameLength | ||
+ | |IsAirTight | ||
+ | |ResourceSinkGroup | ||
+ | |PCU | ||
+ | }}{{SimpleItembox|Mod:Vanilla/CubeBlock/SmallBlockLargeThrust | ||
+ | |Size | ||
+ | |Mass | ||
+ | |Integrity | ||
+ | |BuildTimeSeconds | ||
+ | |MaxPowerConsumption#MW | ||
+ | |MinPowerConsumption#W | ||
+ | |ForceMagnitude#kN | ||
+ | |EffectivenessAtMaxInfluence#% | ||
+ | |EffectivenessAtMinInfluence#% | ||
+ | |MaxPlanetaryInfluence#% | ||
+ | |MinPlanetaryInfluence#% | ||
+ | |MaxFlameLength | ||
+ | |IsAirTight | ||
+ | |ResourceSinkGroup | ||
+ | |PCU | ||
+ | }}{{CategorizeComponents|Mod:Vanilla/CubeBlock/LargeBlockLargeThrust}} | ||
− | + | == Overview == | |
− | + | This block is a larger variant of the [[Small Thruster]], otherwise known as the ``Ion Thruster``. It moves a ship (grid) in the opposite direction of the exhaust point. The Large Thruster provides large amounts of thrust. One of these is the rough equivalent (in thrust but not in energy consumption) of 12 [[Small Thruster]]s. A large thruster occupies a half the surface area of the equivalent amount of small thrusters (2x3) blocks, versus 12x(1x1) blocks for 12 small thrusters. Large thrusters are also more cost efficient, costing less iron, and producing more thrust per MW than their small thruster counterpart. These properties make the large thruster a viable upgrade from an array of small thrusters. | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | One disadvantage compared to small thrusters is that it is considerably longer (especially when accounting for the thruster damage zone). However, this is rarely a real problem as thrusters are generally pointed outside the ship, towards space (hence, that dimension was ignored in the above size comparison). | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | As of patch 01.022, Large Thrusters will damage anything behind them for up to 7 blocks in a cross pattern. If the space directly behind the thruster is clear, then the blocks on the side will not take damage. | |
− | + | ||
− | + | *For more information on all thrusters and their mechanics, see [[Thruster]]. | |
+ | |||
+ | == Usage == | ||
+ | Ion Thrusters are used to move a ship (grid) in a specific direction, and also used to stabilize it's position with inertial dampeners. In order for a grid to be entirely stable, thrusters must be placed in the front, back, left, right, top, and bottom positions. | ||
− | + | Large Thrusters don't require any type of fuel other than [[Electricity#Energy_sources|energy sources]] such as a [[Large Reactor]] in order to function. They can run on any amount of power, however their full potential can only be used with larger amounts of power. | |
− | [[ | ||
− | + | == Media == | |
+ | [[File:Large_Thruster_LThrust01.jpg|none|500px]] | ||
+ | == Tips == | ||
+ | *If your ship is completely still in space, your thrusters will remain in standby mode and only will draw bare minimal amounts of power. | ||
+ | == Known Issues == | ||
+ | == Related Items == | ||
+ | * [[Small Thruster]] | ||
+ | * [[Thruster]]s | ||
+ | == Programming == | ||
+ | * [[Programming_Guide/Action_List#Large_Thruster|Action List - Large Thruster]] | ||
− | + | == Update History == | |
+ | <div style="-webkit-border-image: none;-webkit-box-shadow: rgba(0, 0, 0, 0.046875) 0px 1px 1px 0px inset;background-color: #eeeeee;border-bottom-color: #AFAFAF;border-bottom-left-radius: 3px;border-bottom-right-radius: 3px;border-bottom-style: solid;border-bottom-width: 1px;border-left-color: #AFAFAF;border-left-style: solid;border-left-width: 1px;border-right-color: #AFAFAF;border-right-style: solid;border-right-width: 1px;border-top-color: #AFAFAF;border-top-left-radius: 3px;border-top-right-radius: 3px;border-top-style: solid;border-top-width: 1px;box-shadow: rgba(0, 0, 0, 0.046875) 0px 1px 1px 0px inset;color: #333;display: block;font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif;font-size: 1em;height: auto;line-height: 20px;margin-bottom: 5px;margin-left: 8px;margin-right: 8px;margin-top: 0px;min-height: 20px;padding-bottom: 4px;padding-left: 4px;padding-right: 4px;padding-top: 4px;width: auto;"> | ||
+ | {| class="wikitable" style="width: auto%" | ||
+ | |style="text-align: left;width: 8%"| [[Update 01.004.011]] ||style="padding-left: 10px;padding-right: 10px;"| | ||
+ | *Fixed large thruster collision model | ||
+ | |} | ||
+ | </div> | ||
− | + | [[Category:Thrusters]] | |
+ | [[Category:Functional Blocks]] |
Latest revision as of 00:20, 1 November 2020
Functional
43,200,000,000 mg
43.2 t
33,600,000 W
33,600,000,000 mW
21,593.83 L-H2/s
0.002 kW
2,000 mW
0.00129 L-H2/s
1.285 mL-H2/s
4.32 MN
4.759 Large-blocks
23.795 Small-blocks
Functional
721,000,000 mg
0.721 t
2,400,000 W
2,400,000,000 mW
1,542.416 L-H2/s
0.002 kW
2,000 mW
0.00129 L-H2/s
1.285 mL-H2/s
0.173 MN
0.791 Large-blocks
3.956 Small-blocks
Contents
Overview
This block is a larger variant of the Small Thruster, otherwise known as the ``Ion Thruster``. It moves a ship (grid) in the opposite direction of the exhaust point. The Large Thruster provides large amounts of thrust. One of these is the rough equivalent (in thrust but not in energy consumption) of 12 Small Thrusters. A large thruster occupies a half the surface area of the equivalent amount of small thrusters (2x3) blocks, versus 12x(1x1) blocks for 12 small thrusters. Large thrusters are also more cost efficient, costing less iron, and producing more thrust per MW than their small thruster counterpart. These properties make the large thruster a viable upgrade from an array of small thrusters.
One disadvantage compared to small thrusters is that it is considerably longer (especially when accounting for the thruster damage zone). However, this is rarely a real problem as thrusters are generally pointed outside the ship, towards space (hence, that dimension was ignored in the above size comparison).
As of patch 01.022, Large Thrusters will damage anything behind them for up to 7 blocks in a cross pattern. If the space directly behind the thruster is clear, then the blocks on the side will not take damage.
- For more information on all thrusters and their mechanics, see Thruster.
Usage
Ion Thrusters are used to move a ship (grid) in a specific direction, and also used to stabilize it's position with inertial dampeners. In order for a grid to be entirely stable, thrusters must be placed in the front, back, left, right, top, and bottom positions.
Large Thrusters don't require any type of fuel other than energy sources such as a Large Reactor in order to function. They can run on any amount of power, however their full potential can only be used with larger amounts of power.
Media
Tips
- If your ship is completely still in space, your thrusters will remain in standby mode and only will draw bare minimal amounts of power.
Known Issues
Related Items
Programming
Update History
Update 01.004.011 |
|