|
|
Line 515: |
Line 515: |
| '''Parent:''' IMyFunctionalBlock<br /> | | '''Parent:''' IMyFunctionalBlock<br /> |
| '''Fields:'''<br /> | | '''Fields:'''<br /> |
− | bool OnOff<br /> | + | bool "OnOff"<br /> |
− | bool ShowInTerminal<br /> | + | bool "ShowInTerminal"<br /> |
− | bool ShowInToolbarConfig<br /> | + | bool "ShowInToolbarConfig"<br /> |
− | bool ShowOnHUD<br /> | + | bool "ShowOnHUD"<br /> |
| float Velocity <br /> | | float Velocity <br /> |
− | float MinLimit <br /> | + | float MinLimit "LowerLimit"<br /> |
− | float MaxLimit<br /> | + | float MaxLimit "UpperLimit"<br /> |
− | float Weld speed<br /> | + | PistonStatus Status |
− | bool Force weld | + | float "Weld speed"<br /> |
| + | bool "Force weld"<br /><br /> |
| + | Strings to be used in methods like "bool GetValueBool(string propertyId)" |
| | | |
| '''Actions'''<br /> | | '''Actions'''<br /> |
All terminal blocks have the following properties:
Interface name: this name is the name of the block in code, it can differ from the name as displayed in the building screen. E.g. Antenna interface name is IMyRadioAntenna - you need to use this interface if you want to get all antennas.
Antenna
Interface name: IMyRadioAntenna
Parent: IMyFunctionalBlock
Fields: float Radius
Actions
OnOff -> Toggle block On/Off
OnOff_On -> Toggle block On
OnOff_Off -> Toggle block Off
IncreaseRadius -> Increase Broadcast radius
DecreaseRadius -> Decrease Broadcast radius
|
Arc Furnace
Interface name: IMyRefinery
Parent: IMyProductionBlock
Parent: IMyFunctionalBlock
Fields: bool UseConveyorSystem
Actions
OnOff -> Toggle block On/Off
OnOff_On -> Toggle block On
OnOff_Off -> Toggle block Off
UseConveyor -> Use Conveyor System On/Off
|
Artificial Mass
Interface name: IMyVirtualMass
Parent: IMyFunctionalBlock
Fields: None
Actions
OnOff -> Toggle block On/Off
OnOff_On -> Toggle block On
OnOff_Off -> Toggle block Off
|
Assembler
Interface name: IMyAssembler
Parent: IMyProductionBlock
Parent: IMyFunctionalBlock
Fields: bool UseConveyorSystem
Actions
OnOff -> Toggle block On/Off
OnOff_On -> Toggle block On
OnOff_Off -> Toggle block Off
UseConveyor -> Use Conveyor System On/Off
|
Battery
Interface name: IMyBatteryBlock
Parent: IMyFunctionalBlock
Fields: bool HasCapacityRemaining
Actions
OnOff -> Toggle block On/Off
OnOff_On -> Toggle block On
OnOff_Off -> Toggle block Off
Recharge -> Recharge On/Off
|
Beacon
Interface name: IMyBeacon
Parent: IMyFunctionalBlock
Fields: float Radius
Actions
OnOff -> Toggle block On/Off
OnOff_On -> Toggle block On
OnOff_Off -> Toggle block Off
IncreaseRadius -> Increase Broadcast radius
DecreaseRadius -> Decrease Broadcast radius
|
Button Panel
Interface name: IMyButtonPanel
Fields: bool AnyoneCanUse
Actions
AnyoneCanUse -> Anyone Can Use On/Off
|
Camera
Interface name: IMyCameraBlock
Parent: IMyFunctionalBlock
Fields: None
Actions
OnOff -> Toggle block On/Off
OnOff_On -> Toggle block On
OnOff_Off -> Toggle block Off
View -> View
|
Cockpit
Interface name: IMyCockpit
Parent: IMyShipController
Fields:
bool ControlWheels
bool ControlThrusters
bool HandBrake
bool DampenersOverride
Actions
ControlThrusters -> Control thrusters On/Off
ControlWheels -> Control wheels On/Off
HandBrake -> Handbrake On/Off
DampenersOverride -> Inertia dampeners On/Off
|
Collector
Interface name: IMyCollector
Parent: IMyFunctionalBlock
Fields: bool UseConveyorSystem
Actions
OnOff -> Toggle block On/Off
OnOff_On -> Toggle block On
OnOff_Off -> Toggle block Off
UseConveyor -> Use Conveyor System On/Off
|
Connector
Interface name: IMyShipConnector
Parent: IMyFunctionalBlock
Fields:
bool ThrowOut
bool CollectAll
bool IsLocked
Actions
OnOff -> Toggle block On/Off
OnOff_On -> Toggle block On
OnOff_Off -> Toggle block Off
ThrowOut -> Throw Out On/Off
CollectAll -> Collect All On/Off
SwitchLock -> Switch lock
|
Control Panel
Interface name: IMyControlPanel
Fields: None
Actions: None
|
Control Station
Interface name: IMyCockpit
Parent: IMyShipController
Fields:
bool ControlWheels
bool ControlThrusters
bool HandBrake
bool DampenersOverride
Actions
ControlThrusters -> Control thrusters On/Off
ControlWheels -> Control wheels On/Off
HandBrake -> Handbrake On/Off
DampenersOverride -> Inertia dampeners On/Off
|
Door
Interface name: IMyDoor
Parent: IMyFunctionalBlock
Fields: bool Open
Actions
OnOff -> Toggle block On/Off
OnOff_On -> Toggle block On
OnOff_Off -> Toggle block Off
Open -> Open/Closed
Open_On -> Open
Open_Off -> Closed
|
Drill
Interface name: IMyShipDrill
Parent: IMyFunctionalBlock
Fields: bool UseConveyorSystem
Actions
OnOff -> Toggle block On/Off
OnOff_On -> Toggle block On
OnOff_Off -> Toggle block Off
UseConveyor -> Use Conveyor System On/Off
|
Flight Seat
Interface name: IMyCockpit
Parent: IMyShipController
Fields:
bool ControlWheels
bool ControlThrusters
bool HandBrake
bool DampenersOverride
Actions
ControlThrusters -> Control thrusters On/Off
ControlWheels -> Control wheels On/Off
HandBrake -> Handbrake On/Off
DampenersOverride -> Inertia dampeners On/Off
|
Gatling Turret
Interface name: IMyLargeGatlingTurret
Parent: IMyLargeConveyorTurretBase
Parent: IMyLargeTurretBase
Parent: IMyFunctionalBlock
Fields:
bool UseConveyorSystem
bool CanControl
float Range
Actions
OnOff -> Toggle block On/Off
OnOff_On -> Toggle block On
OnOff_Off -> Toggle block Off
Control -> Control
IncreaseRange -> Increase Radius
DecreaseRange -> Decrease Radius
UseConveyor -> Use Conveyor System On/Off
|
Gravity Generator
Interface name: IMyGravityGenerator
Parent: IMyGravityGeneratorBase
Parent: IMyFunctionalBlock
Fields:
float FieldWidth
float FieldHeight
float FieldDepth
float Gravity
Actions
OnOff -> Toggle block On/Off
OnOff_On -> Toggle block On
OnOff_Off -> Toggle block Off
IncreaseWidth -> Increase Field width
DecreaseWidth -> Decrease Field width
IncreaseHeight -> Increase Field height
DecreaseHeight -> Decrease Field height
IncreaseDepth -> Increase Field depth
DecreaseDepth -> Decrease Field depth
IncreaseGravity -> Increase Acceleration
DecreaseGravity -> Decrease Acceleration
|
Grinder
Interface name: IMyShipGrinder
Parent: IMyShipToolBase
Parent: IMyFunctionalBlock
Fields: None
Actions
OnOff -> Toggle block On/Off
OnOff_On -> Toggle block On
OnOff_Off -> Toggle block Off
UseConveyor -> Use Conveyor System On/Off
|
Gyroscope
Interface name: IMyGyro
Parent: IMyFunctionalBlock
Fields:
float GyroPower
bool GyroOverride
float Yaw
float Pitch
float Roll
Actions
OnOff -> Toggle block On/Off
OnOff_On -> Toggle block On
OnOff_Off -> Toggle block Off
IncreasePower -> Increase Power
DecreasePower -> Decrease Power
Override -> Override controls On/Off
IncreaseYaw -> Increase Yaw override
DecreaseYaw -> Decrease Yaw override
IncreasePitch -> Increase Pitch override
DecreasePitch -> Decrease Pitch override
IncreaseRoll -> Increase Roll override
DecreaseRoll -> Decrease Roll override
|
Interior Light
Interface name: IMyInteriorLight
Parent: IMyLightingBlock
Parent: IMyFunctionalBlock
Fields:
float Radius
float Intensity
float BlinkIntervalSeconds
float BlinkLenght
float BlinkOffset
Actions
OnOff -> Toggle block On/Off
OnOff_On -> Toggle block On
OnOff_Off -> Toggle block Off
IncreaseRadius -> Increase Radius
DecreaseRadius -> Decrease Radius
IncreaseBlink Interval -> Increase Blink Interval
DecreaseBlink Interval -> Decrease Blink Interval
IncreaseBlink Lenght -> Increase Blink Length
DecreaseBlink Lenght -> Decrease Blink Length
IncreaseBlink Offset -> Increase Blink Offset
DecreaseBlink Offset -> Decrease Blink Offset
|
Interior Turret
Interface name: IMyLargeInteriorTurret
Parent: IMyLargeTurretBase
Parent: IMyFunctionalBlock
Fields:
bool CanControl
float Range
Actions
OnOff -> Toggle block On/Off
OnOff_On -> Toggle block On
OnOff_Off -> Toggle block Off
Control -> Control
IncreaseRange -> Increase Radius
DecreaseRange -> Decrease Radius
|
Landing Gear
Interface name: IMyLandingGear
Parent: IMyFunctionalBlock
Fields:
float BreakForce
Actions
OnOff -> Toggle block On/Off
OnOff_On -> Toggle block On
OnOff_Off -> Toggle block Off
Lock -> Lock
Unlock -> Unlock
SwitchLock -> Switch lock
Autolock -> Autolock On/Off
IncreaseBreakForce -> Increase Break Force
DecreaseBreakForce -> Decrease Break Force
|
Small Cargo Container
Interface name: IMyCargoContainer
Fields: None
Actions: None
|
Medium Cargo Container
Interface name: IMyCargoContainer
Fields: None
Actions: None
|
Large Cargo Container
Interface name: IMyCargoContainer
Fields: None
Actions: None
|
Small Reactor
Interface name: IMyReactor
Parent: IMyFunctionalBlock
Fields:
bool UseConveyorSystem
Actions
OnOff -> Toggle block On/Off
OnOff_On -> Toggle block On
OnOff_Off -> Toggle block Off
UseConveyor -> Use Conveyor System On/Off
|
Large Reactor
Interface name: IMyReactor
Parent: IMyFunctionalBlock
Fields: bool UseConveyorSystem
Actions
OnOff -> Toggle block On/Off
OnOff_On -> Toggle block On
OnOff_Off -> Toggle block Off
UseConveyor -> Use Conveyor System On/Off
|
Small Thruster
Interface name: IMyThrust
Parent: IMyFunctionalBlock
Fields: float ThrustOverride
Actions
OnOff -> Toggle block On/Off
OnOff_On -> Toggle block On
OnOff_Off -> Toggle block Off
IncreaseOverride -> Increase Thrust override
DecreaseOverride -> Decrease Thrust override
|
Large Thruster
Interface name: IMyThrust
Parent: IMyFunctionalBlock
Fields: float ThrustOverride
Actions
OnOff -> Toggle block On/Off
OnOff_On -> Toggle block On
OnOff_Off -> Toggle block Off
IncreaseOverride -> Increase Thrust override
DecreaseOverride -> Decrease Thrust override
|
Medical Room
Interface name: IMyMedicalRoom
Parent: IMyFunctionalBlock
Fields: None
Actions
OnOff -> Toggle block On/Off
OnOff_On -> Toggle block On
OnOff_Off -> Toggle block Off
|
Merge Block
Interface name: IMyShipMergeBlock
Parent: IMyFunctionalBlock
Fields: None
Actions
OnOff -> Toggle block On/Off
OnOff_On -> Toggle block On
OnOff_Off -> Toggle block Off
|
Missile Turret
Interface name: IMyLargeMissileTurret
Parent: IMyLargeConveyorTurretBase
Parent: IMyLargeTurretBase
Parent: IMyFunctionalBlock
Fields:
bool UseConveyorSystem
bool CanControl
float Range
Actions
OnOff -> Toggle block On/Off
OnOff_On -> Toggle block On
OnOff_Off -> Toggle block Off
Control -> Control
IncreaseRange -> Increase Radius
DecreaseRange -> Decrease Radius
UseConveyor -> Use Conveyor System On/Of
|
Ore Detector
Interace name: IMyOreDetector
Parent: IMyFunctionalBlock
Fields:
float Range
bool BroadcastUsingAntennas
Actions
OnOff -> Toggle block On/Off
OnOff_On -> Toggle block On
OnOff_Off -> Toggle block Off
|
Passenger Seat
Interface name: IMyCockpit
Parent: IMyShipController
Fields:
bool ControlWheels
bool ControlThrusters
bool HandBrake
bool DampenersOverride
Actions
ControlThrusters -> Control thrusters On/Off
ControlWheels -> Control wheels On/Off
HandBrake -> Handbrake On/Off
DampenersOverride -> Inertia dampeners On/Off
|
Piston
Interface name: IMyPistonBase
Parent: IMyFunctionalBlock
Fields:
bool "OnOff"
bool "ShowInTerminal"
bool "ShowInToolbarConfig"
bool "ShowOnHUD"
float Velocity
float MinLimit "LowerLimit"
float MaxLimit "UpperLimit"
PistonStatus Status
float "Weld speed"
bool "Force weld"
Strings to be used in methods like "bool GetValueBool(string propertyId)"
Actions
OnOff -> Toggle block On/Off
OnOff_On -> Toggle block On
OnOff_Off -> Toggle block Off
Reverse -> Reverse
Extend -> Extend
Retract -> Retract
IncreaseVelocity -> Increase Velocity
DecreaseVelocity -> Decrease Velocity
ResetVelocity -> Reset Velocity
IncreaseUpperLimit -> Increase Maximal distance
DecreaseUpperLimit -> Decrease Maximal distance
IncreaseLowerLimit -> Increase Minimal distance
DecreaseLowerLimit -> Decrease Minimal distance
IncreaseWeld speed -> Increase Safety lock speed
DecreaseWeld speed -> Decrease Safety lock speed
Force weld -> Safety override lock On/Off
|
Programmable block
Interface name: IMyProgrammableBlock
Parent: IMyFunctionalBlock
Fields: bool IsRunning
Actions
OnOff -> Toggle block On/Off
OnOff_On -> Toggle block On
OnOff_Off -> Toggle block Off
Run -> Run
|
Refinery
Interface name: IMyRefinery
Parent: IMyFunctionalBlock
Parent: IMyProductionBlock
Fields: bool UseConveyorSystem
Actions
OnOff -> Toggle block On/Off
OnOff_On -> Toggle block On
OnOff_Off -> Toggle block Off
UseConveyor -> Use Conveyor System On/Off
|
Spotlight
Interface name: IMyReflectorLight
Parent: IMyLightingBlock
Parent: IMyFunctionalBlock
Fields:
float Radius
float Intensity
float BlinkIntervalSeconds
float BlinkLenght
float BlinkOffset
Actions
OnOff -> Toggle block On/Off
OnOff_On -> Toggle block On
OnOff_Off -> Toggle block Off
IncreaseRadius -> Increase Radius
DecreaseRadius -> Decrease Radius
IncreaseBlink Interval -> Increase Blink Interval
DecreaseBlink Interval -> Decrease Blink Interval
IncreaseBlink Lenght -> Increase Blink Length
DecreaseBlink Lenght -> Decrease Blink Length
IncreaseBlink Offset -> Increase Blink Offset
DecreaseBlink Offset -> Decrease Blink Offset
|
Remote Control
Interface name: IMyRemoteControl
Parent: IMyShipController
Fields:
bool ShowInTerminal
bool ShowInToolbarConfig
bool ShowOnHUD
bool ControlThrusters
bool ControlWheels
bool HandBrake
bool DampenersOverride
bool MainCockpit
bool HorizonIndicator
bool AutoPilot
bool CollisionAvoidance
bool DockingMode
Actions
ControlThrusters -> Control thrusters On/Off
ControlWheels -> Control wheels On/Off
HandBrake -> Handbrake On/Off
DampenersOverride -> Inertia dampeners On/Off
Control -> Control
MainCockpit -> Main cockpit On/Off
HorizonIndicator -> Show horizon and altitude On/Off
AutoPilot -> Autopilot On/Off
AutoPilot_On -> Autopilot On
AutoPilot_Off -> Autopilot Off
CollisionAvoidance -> Collision avoidance On/Off
CollisionAvoidance_On -> Collision avoidance On
CollisionAvoidance_Off -> Collision avoidance Off
DockingMode -> Precision Mode On/Off
DockingMode_On -> Precision Mode On
DockingMode_Off -> Precision Mode Off
Forward -> Forward
Backward -> Backward
Left -> Left
Right -> Right
Up -> Up
Down -> Down
|
Rocket Launcher
Interface name: IMySmallMissileLauncher
Parent: IMyFunctionalBlock
Fields: bool UseConveyorSystem
Actions
OnOff -> Toggle block On/Off
OnOff_On -> Toggle block On
OnOff_Off -> Toggle block Off
UseConveyor -> Use Conveyor System On/Off
|
Reloadable Rocket Launcher
Interface name: IMySmallMissileLauncherReload
Parent: IMyFunctionalBlock
Fields: bool UseConveyorSystem
Actions
OnOff -> Toggle block On/Off
OnOff_On -> Toggle block On
OnOff_Off -> Toggle block Off
UseConveyor -> Use Conveyor System On/Off
|
Rotor
Interface name: IMyMotorStator
Parent: IMyMotorBase
Parent: IMyFunctionalBlock
Fields:
bool IsAttached
float Torque
float BrakingTorque
float Velocity
float LowerLimit
float UpperLimit
float Displacement
Actions
OnOff -> Toggle block On/Off
OnOff_On -> Toggle block On
OnOff_Off -> Toggle block Off
Reverse -> Reverse
Detach -> Detach
Attach -> Attach
IncreaseTorque -> Increase Torque
DecreaseTorque -> Decrease Torque
IncreaseBrakingTorque -> Increase Braking tor.
DecreaseBrakingTorque -> Decrease Braking tor.
IncreaseVelocity -> Increase Velocity
DecreaseVelocity -> Decrease Velocity
ResetVelocity -> Reset Velocity
IncreaseLowerLimit -> Increase Lower limit
DecreaseLowerLimit -> Decrease Lower limit
IncreaseUpperLimit -> Increase Upper limit
DecreaseUpperLimit -> Decrease Upper limit
IncreaseDisplacement -> Increase Rotor displacement
DecreaseDisplacement -> Decrease Rotor displacement
|
Sensor
Interface name: IMySensorBlock
Parent: IMyFunctionalBlock
Fields:
float LeftExtend
float RightExtend
float TopExtend
float BottomExtend
float FrontExtend
float BackExtend
bool DetectPlayers
bool DetectFloatingObjects
bool DetectSmallShips
bool DetectLargeShips
bool DetectStations
bool DetectAsteroids
bool IsActive
Actions
OnOff -> Toggle block On/Off
OnOff_On -> Toggle block On
OnOff_Off -> Toggle block Off
IncreaseLeft -> Increase Left extent
DecreaseLeft -> Decrease Left extent
IncreaseRight -> Increase Right extent
DecreaseRight -> Decrease Right extent
IncreaseBottom -> Increase Bottom extent
DecreaseBottom -> Decrease Bottom extent
IncreaseTop -> Increase Top extent
DecreaseTop -> Decrease Top extent
IncreaseBack -> Increase Back extent
DecreaseBack -> Decrease Back extent
IncreaseFront -> Increase Front extent
DecreaseFront -> Decrease Front extent
Detect Players -> Detect players On/Off
Detect Floating Objects -> Detect floating objects On/Off
Detect Small Ships -> Detect small ships On/Off
Detect Large Ships -> Detect large ships On/Off
Detect Stations -> Detect stations On/Off
Detect Asteroids -> Detect Asteroids On/Off
|
Solar Panel
Interface name: IMySolarPanel
Fields:None
Actions: None
|
Sound Block
Interface name: IMySoundBlock
Parent: IMyFunctionalBlock
Fields:
float Volume
float Range
bool IsSoundSelected
float LoopPeriod
Actions
OnOff -> Toggle block On/Off
OnOff_On -> Toggle block On
OnOff_Off -> Toggle block Off
IncreaseVolumeSlider -> Increase Volume
DecreaseVolumeSlider -> Decrease Volume
IncreaseRangeSlider -> Increase Range
DecreaseRangeSlider -> Decrease Range
PlaySound -> Play
StopSound -> Stop
IncreaseLoopableSlider -> Increase Loop time
DecreaseLoopableSlider -> Decrease Loop time
|
Spherical Gravity Generator
Interface name: IMyGravityGeneratorSphere
Parent: IMyGravityGeneratorBase
Parent: IMyFunctionalBlock
Fields:
float Radius
float Gravity
Actions
OnOff -> Toggle block On/Off
OnOff_On -> Toggle block On
OnOff_Off -> Toggle block Off
IncreaseRadius -> Increase Radius
DecreaseRadius -> Decrease Radius
IncreaseGravity -> Increase Acceleration
DecreaseGravity -> Decrease Acceleration
|
Timer Block
Interface name: IMyTimerBlock
Parent: IMyFunctionalBlock
Fields:
bool IsCountingDown
float TriggerDelay
Actions
OnOff -> Toggle block On/Off
OnOff_On -> Toggle block On
OnOff_Off -> Toggle block Off
IncreaseTriggerDelay -> Increase Delay
DecreaseTriggerDelay -> Decrease Delay
TriggerNow -> Trigger now
Start -> Start
Stop -> Stop
|
Warhead
Interface name: IMyWarhead
Fields:
bool IsCountingDown
float DetonationTime
Actions
IncreaseDetonationTime -> Increase Detonation time
DecreaseDetonationTime -> Decrease Detonation time
StartCountdown -> Start countdown
StopCountdown -> Stop countdown
Safety -> Safety On/Off
Detonate -> Detonate
|
Welder
Interface name: IMyShipWelder
Parent: IMyShipToolBase
Parent: IMyFunctionalBlock
Actions
OnOff -> Toggle block On/Off
OnOff_On -> Toggle block On
OnOff_Off -> Toggle block Off
UseConveyor -> Use Conveyor System On/Off
|
Wheel Suspension 1x1
Interface name: IMyMotorSuspension
Parent: IMyMotorBase
Parent: IMyFunctionalBlock
Fields:
bool Steering
bool Propulsion
float Damping
float Strength
float Friction
float Power
Actions
OnOff -> Toggle block On/Off
OnOff_On -> Toggle block On
OnOff_Off -> Toggle block Off
Steering -> Steering On/Off
Propulsion -> Propulsion On/Off
IncreaseDamping -> Increase Damping
DecreaseDamping -> Decrease Damping
IncreaseStrength -> Increase Strength
DecreaseStrength -> Decrease Strength
IncreaseFriction -> Increase Friction
DecreaseFriction -> Decrease Friction
IncreasePower -> Increase Power
DecreasePower -> Decrease Power
|
Wheel Suspension 3x3
Interface name: IMyMotorSuspension
Parent: IMyMotorBase
Parent: IMyFunctionalBlock
Fields:
bool Steering
bool Propulsion
float Damping
float Strength
float Friction
float Power
Actions
OnOff -> Toggle block On/Off
OnOff_On -> Toggle block On
OnOff_Off -> Toggle block Off
Steering -> Steering On/Off
Propulsion -> Propulsion On/Off
IncreaseDamping -> Increase Damping
DecreaseDamping -> Decrease Damping
IncreaseStrength -> Increase Strength
DecreaseStrength -> Decrease Strength
IncreaseFriction -> Increase Friction
DecreaseFriction -> Decrease Friction
IncreasePower -> Increase Power
DecreasePower -> Decrease Power
|
Wheel Suspension 5x5
Interface name: IMyMotorSuspension
Parent: IMyMotorBase
Parent: IMyFunctionalBlock
Fields:
bool Steering
bool Propulsion
float Damping
float Strength
float Friction
float Power
Actions
OnOff -> Toggle block On/Off
OnOff_On -> Toggle block On
OnOff_Off -> Toggle block Off
Steering -> Steering On/Off
Propulsion -> Propulsion On/Off
IncreaseDamping -> Increase Damping
DecreaseDamping -> Decrease Damping
IncreaseStrength -> Increase Strength
DecreaseStrength -> Decrease Strength
IncreaseFriction -> Increase Friction
DecreaseFriction -> Decrease Friction
IncreasePower -> Increase Power
DecreasePower -> Decrease Power
|
|