From Space Engineers Wiki
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− | '''Hacking''' is the act of seizing control of an already-built [[Blocks|Block]]. This block may have been built by another player, spawning on an [[NPC Ship]], or built by you yourself before losing [[ownership]] (such as after respawning in a respawn ship outside of a [[Medical Room]]). Hacking itself is the same regardless of who built it originally.
| + | #REDIRECT [[Factions#Hacking]] |
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− | Hacking involves using a [[Grinder]] to remove components from a block until all the [[Computer]] components have been removed. If everything is then welded back on using a [[Welder]], the computers will be re-configured to recognize the one doing the welding as the owner. The hacking threshold is shown by the blue line on the construction interface; once the blue line has been crossed, the block has been hacked, and welding can begin anew. | |
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− | There is no need to use new computers. Simply re-weld the ones you gathered from the device. It goes without saying, but devices without computers cannot be hacked (and as a result, those blocks do not deny access based on ownership). To see a complete list of blocks that incorporate computers (and are thus hackable), see the [[Computer]] page.
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− | Be warned: when hacking starts the block being hacked will attempt to broadcast a warning to its owner using an [[Antenna]]. Be prepared for a vengeful Engineer coming to protect his property!
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Latest revision as of 08:00, 13 March 2016