Difference between revisions of "Update 01.067"
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29.Jan.2015 | 29.Jan.2015 | ||
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− | Voxel hands have been added. It can be used to shape and form the | + | Voxel hands have been added. It can be used to shape and form the [[asteroid]]s and change their material (available in the [[Creative Mode|creative mode]] only). Additionally, we have implemented the option to add weapon actions into your [[toolbar]]s, including [[sensor]] and [[Timer Block|timer]] slots. |
===Features=== | ===Features=== | ||
− | * Voxel Hands (creative mode only) | + | * Voxel Hands ([[Creative Mode|creative mode]] only) |
− | * Add weapon actions to block | + | * Add weapon actions to block [[toolbar]]s ([[Timer Block|timers]], [[sensor]]s) |
* Changed the key combination for exporting a model: CTRL+ALT+E | * Changed the key combination for exporting a model: CTRL+ALT+E | ||
− | * Programmable block: improved code editor performance; code is now limited to 50.000 characters | + | * [[Programmable Block|Programmable block]]: improved code editor performance; code is now limited to 50.000 characters |
===Fixes=== | ===Fixes=== | ||
* fixed character instantly dying after respawn | * fixed character instantly dying after respawn | ||
− | * fixed crash in programming block when using tuples | + | * fixed crash in [[Programmable Block|programming block]] when using tuples |
* fixed crash with duplicate character ID | * fixed crash with duplicate character ID | ||
− | * fixed texture issues on timer block, suspension wheels | + | * fixed texture issues on [[Timer Block|timer block]], suspension wheels |
* fixed various text typos | * fixed various text typos | ||
− | * fixed gravity field slider showing incorrect values | + | * fixed [[Gravity Generator|gravity]] field slider showing incorrect values |
==Hotfix 01.067.007== | ==Hotfix 01.067.007== | ||
− | * extended limit for programmable block to 100 000 characters | + | * extended limit for [[Programmable Block|programmable block]] to 100 000 characters |
* fixed mods execution before session init | * fixed mods execution before session init | ||
* fixed things being deleted randomly in worlds | * fixed things being deleted randomly in worlds | ||
==Hotfix 01.067.008== | ==Hotfix 01.067.008== | ||
− | * fixed issue where world without | + | * fixed issue where world without [[asteroid]]s cannot be loaded |
+ | <noinclude>[[Category:Game Update]]</noinclude> |
Latest revision as of 23:29, 13 October 2015
Summary
29.Jan.2015
Voxel hands have been added. It can be used to shape and form the asteroids and change their material (available in the creative mode only). Additionally, we have implemented the option to add weapon actions into your toolbars, including sensor and timer slots.
Features
- Voxel Hands (creative mode only)
- Add weapon actions to block toolbars (timers, sensors)
- Changed the key combination for exporting a model: CTRL+ALT+E
- Programmable block: improved code editor performance; code is now limited to 50.000 characters
Fixes
- fixed character instantly dying after respawn
- fixed crash in programming block when using tuples
- fixed crash with duplicate character ID
- fixed texture issues on timer block, suspension wheels
- fixed various text typos
- fixed gravity field slider showing incorrect values
Hotfix 01.067.007
- extended limit for programmable block to 100 000 characters
- fixed mods execution before session init
- fixed things being deleted randomly in worlds
Hotfix 01.067.008
- fixed issue where world without asteroids cannot be loaded