Difference between revisions of "Update 01.054"

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==Summary==
 
==Summary==
 +
30.Oct.2014
 +
----
 
This week’s update includes the first batch of bugfixing. As we already informed you last week, Space Engineers is entering into a temporary stabilization period where we will focus only on bug fixing and stabilization of the things that are already in the game. This is just a temporary transition period that will last for a few weeks. There are still many big and important features to be added, but first we want to make sure that the game is free of bugs and in a much more stable state.
 
This week’s update includes the first batch of bugfixing. As we already informed you last week, Space Engineers is entering into a temporary stabilization period where we will focus only on bug fixing and stabilization of the things that are already in the game. This is just a temporary transition period that will last for a few weeks. There are still many big and important features to be added, but first we want to make sure that the game is free of bugs and in a much more stable state.
  
Line 21: Line 23:
  
 
===Fixes===
 
===Fixes===
* fixed major lag/freeze after drilling any asteroid  
+
* fixed major lag/freeze after drilling any [[asteroid]]
 
* fixed groups disappearing when player left the server
 
* fixed groups disappearing when player left the server
* fixed gatling gun damage is too soft
+
* fixed [[Gatling Gun|gatling gun]] damage is too soft
* fixed assembler co-operate mod unchecking itself in multiplayer
+
* fixed [[assembler]] co-operate mod unchecking itself in [[multiplayer]]
 
* fixed sound levels resetting after loading the map
 
* fixed sound levels resetting after loading the map
* fixed exploding piston after grinding it on small ship
+
* fixed exploding [[Piston Base|piston]] after grinding it on [[small ship]]
 
* fixed crash when exporting a model from the game
 
* fixed crash when exporting a model from the game
 
* fixed crash when pasting grid with mods that you don't have
 
* fixed crash when pasting grid with mods that you don't have
* fixed advanced rotor staying in control panel
+
* fixed [[Advanced Rotor|advanced rotor]] staying in control panel
 
* fixed various crashes when player was shooting
 
* fixed various crashes when player was shooting
* fixed mass blocks acting weird on dedicated server
+
* fixed [[Artificial Mass|mass blocks]] acting weird on dedicated server
* fixed large reactor model being too small
+
* fixed [[Large Reactor|large reactor]] model being too small
 
* fixed music issues when loading a map
 
* fixed music issues when loading a map
 
* fixed issues where player could not place a block
 
* fixed issues where player could not place a block
 
* fixed performance drop issue with many turrets
 
* fixed performance drop issue with many turrets
* fixed not being able to reload reloadable rocket launcher from the front
+
* fixed not being able to reload [[Reloadable Rocket Launcher|reloadable rocket launcher]] from the front
* fixed emissivity for spotlight block
+
* fixed emissivity for [[spotlight]] block
* fixed issue with choosing reloadable rocket launcher in toolbar
+
* fixed issue with choosing [[Reloadable Rocket Launcher|reloadable rocket launcher]] in [[toolbar]]
 
* fixed bullets having no visible particle effect
 
* fixed bullets having no visible particle effect
* fixed placing light armor block under interior light on platform
+
* fixed placing [[Light Armor Block|light armor block]] under [[Interior Light|interior light]] on [[Station|platform]]
* fixed missing particle effect when player is welding
+
* fixed missing particle effect when player is [[Welder (Tool)|welding]]
* fixed remote control not working when ship flights over 250m away from the platform (DS)
+
* fixed [[Remote Control|remote control]] not working when ship flights over 250m away from the platform (DS)
* fixed unfinished assemblers unmarked in production menu
+
* fixed unfinished [[assembler]]s unmarked in production menu
* fixed pressing "Y" shuts off all reactors regardless of ownership and sharing
+
* fixed pressing "Y" shuts off all [[reactor]]s regardless of ownership and sharing
 
* fixed re-spawn ships not being deleted after logout
 
* fixed re-spawn ships not being deleted after logout
* fixed connector keeps disconnecting
+
* fixed [[connector]] keeps disconnecting
* fixed missing aiming dot for missile launchers on large grids
+
* fixed missing aiming dot for [[Rocket Launcher|missile launchers]] on [[Large ship|large grids]]
* fixed texture issue on small reactors
+
* fixed texture issue on [[Small Reactor|small reactor]]s
 
* fixed question about ownership in re-spawn screen
 
* fixed question about ownership in re-spawn screen
 
* fixed missing audio files message in logs
 
* fixed missing audio files message in logs
 
* fixed joining issues when character died
 
* fixed joining issues when character died
 
* fixed wrong size of the floating objects
 
* fixed wrong size of the floating objects
* fixed warheads exploding but doing no damage
+
* fixed [[warhead]]s exploding but doing no damage
 
* fixed collision with attached parts in 3rd person view
 
* fixed collision with attached parts in 3rd person view
* fixed broken piston while deleting the top part in some situations (creative mode)
+
* fixed broken [[Piston Base|piston]] while deleting the [[Piston Top|top]] part in some situations ([[Creative Mode|creative mode]])
* fixed master assembler pulling small amounts of material
+
* fixed master [[assembler]] pulling small amounts of material
  
 
==Hotfix 01.054.009==
 
==Hotfix 01.054.009==
Line 62: Line 64:
 
----
 
----
 
===Fixes===
 
===Fixes===
* fixed lag on server side when server was shooting missiles into asteroid
+
* fixed lag on server side when server was shooting missiles into [[asteroid]]
 
* fixed glass issues in new mwmbuilder
 
* fixed glass issues in new mwmbuilder
* fixed rotor displacement possibilities
+
* fixed [[rotor]] displacement possibilities
  
 
===Known Issues===
 
===Known Issues===
 
* we know about lights issues and we are working on a fix
 
* we know about lights issues and we are working on a fix
 +
 +
==Hotfix 01.054.012==
 +
03.11.2014
 +
----
 +
===Fixes===
 +
* fixed the [[assembler]] issues in multiplayer that were caused after the latest update
 +
<noinclude>[[Category:Game Update]]</noinclude>

Latest revision as of 22:55, 13 October 2015

Summary

30.Oct.2014


This week’s update includes the first batch of bugfixing. As we already informed you last week, Space Engineers is entering into a temporary stabilization period where we will focus only on bug fixing and stabilization of the things that are already in the game. This is just a temporary transition period that will last for a few weeks. There are still many big and important features to be added, but first we want to make sure that the game is free of bugs and in a much more stable state.

While waiting for the new features to come again in the game, it is a good time now, in case you haven’t done already, to start using and experimenting with the mods that our modders have created. For this, we have prepared a small video for you with selected mods created in Space Engineers.

List of Featured Mods

List of Mods:

Features

There are no new features this week

Fixes

  • fixed major lag/freeze after drilling any asteroid
  • fixed groups disappearing when player left the server
  • fixed gatling gun damage is too soft
  • fixed assembler co-operate mod unchecking itself in multiplayer
  • fixed sound levels resetting after loading the map
  • fixed exploding piston after grinding it on small ship
  • fixed crash when exporting a model from the game
  • fixed crash when pasting grid with mods that you don't have
  • fixed advanced rotor staying in control panel
  • fixed various crashes when player was shooting
  • fixed mass blocks acting weird on dedicated server
  • fixed large reactor model being too small
  • fixed music issues when loading a map
  • fixed issues where player could not place a block
  • fixed performance drop issue with many turrets
  • fixed not being able to reload reloadable rocket launcher from the front
  • fixed emissivity for spotlight block
  • fixed issue with choosing reloadable rocket launcher in toolbar
  • fixed bullets having no visible particle effect
  • fixed placing light armor block under interior light on platform
  • fixed missing particle effect when player is welding
  • fixed remote control not working when ship flights over 250m away from the platform (DS)
  • fixed unfinished assemblers unmarked in production menu
  • fixed pressing "Y" shuts off all reactors regardless of ownership and sharing
  • fixed re-spawn ships not being deleted after logout
  • fixed connector keeps disconnecting
  • fixed missing aiming dot for missile launchers on large grids
  • fixed texture issue on small reactors
  • fixed question about ownership in re-spawn screen
  • fixed missing audio files message in logs
  • fixed joining issues when character died
  • fixed wrong size of the floating objects
  • fixed warheads exploding but doing no damage
  • fixed collision with attached parts in 3rd person view
  • fixed broken piston while deleting the top part in some situations (creative mode)
  • fixed master assembler pulling small amounts of material

Hotfix 01.054.009

31.10.2014


Fixes

  • fixed lag on server side when server was shooting missiles into asteroid
  • fixed glass issues in new mwmbuilder
  • fixed rotor displacement possibilities

Known Issues

  • we know about lights issues and we are working on a fix

Hotfix 01.054.012

03.11.2014


Fixes

  • fixed the assembler issues in multiplayer that were caused after the latest update