Difference between revisions of "Planned Features"

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A number of features were announced for the upcoming Steam Early Access alpha. Here are the features still in development:
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A number of features were announced for the upcoming Steam Early Access alpha. Here are the features '''still in development''':
  
No multi-player yetNo sound effects yetNo death and no re-spawnCharacter animations - we are working on an enhanced version with more accurate first-person astronaut modeMany of the 3D models are “concept models” only, with no textures and no optimizationsDoor, conveyor, antenna/radar, ore detector, landing gear, explosive cube, medical room – not operational yetHelp / tutorial – on-screen hints show rather more info. You can disable them in Game OptionsDeformations of non-armor blocks are still WIPGravity affects astronauts only (we haven’t decided yet whether gravity should be enabled on all objects)Asteroids and space stations are immovable (we haven’t decided yet whether they should move and rotate)No joystick and Xbox controller support yetScenario: Survival (start with the bare minimum resources, harvest and build to survive)Modding 3D models is not possible yetAnd many more
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* Sound effects (Only one soundtrack now)
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* More weapons (Teased off a Hand Gun)
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* Character animations - enhanced version with more accurate first-person astronaut mode
 +
* Finishing 3D models, with optimizations and more DX11 art
 +
* Deformations of non-armor blocks and construction states
 +
* Asteroids and space stations are currently immovable (we haven’t decided yet whether they should move and rotate)
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* Better background <ref>http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcmggc</ref>
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== UPCOMING FEATURES (TEMPORARILY DISABLED) ==
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* Object Manipulation
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== OTHERS FEATURES NOT CONFIRMED(subject to change) ==
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Those features are not yet confirmed by the dev but have being/will be talked about.
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* Improving asteroids generation.<ref>http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcmbxb</ref>
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* Construction drone <ref>http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgclrup</ref>
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* Hazardous environments and events <ref>http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcn2ga</ref>
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* Concrete Blocks <ref>http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcnmn5</ref>
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* Mac OSX/Linux Port <ref>http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcm381</ref> <ref>http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcnlav</ref>
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* Mass determined by level of completion of blocks <ref>http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcnlfq</ref>
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* Small and large ship cross-block <ref>http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcmzod</ref>
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* More goals to achieve <ref>http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcn7ob</ref>
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* Food growing and consumation, more survival mechanics
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* Tidal locked moving planets.
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* Compound blocks.
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== References ==
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<references />

Latest revision as of 17:46, 31 January 2017

A number of features were announced for the upcoming Steam Early Access alpha. Here are the features still in development:

  • Sound effects (Only one soundtrack now)
  • More weapons (Teased off a Hand Gun)
  • Character animations - enhanced version with more accurate first-person astronaut mode
  • Finishing 3D models, with optimizations and more DX11 art
  • Deformations of non-armor blocks and construction states
  • Asteroids and space stations are currently immovable (we haven’t decided yet whether they should move and rotate)
  • Better background [1]

UPCOMING FEATURES (TEMPORARILY DISABLED)

  • Object Manipulation

OTHERS FEATURES NOT CONFIRMED(subject to change)

Those features are not yet confirmed by the dev but have being/will be talked about.

  • Improving asteroids generation.[2]
  • Construction drone [3]
  • Hazardous environments and events [4]
  • Concrete Blocks [5]
  • Mac OSX/Linux Port [6] [7]
  • Mass determined by level of completion of blocks [8]
  • Small and large ship cross-block [9]
  • More goals to achieve [10]
  • Food growing and consumation, more survival mechanics
  • Tidal locked moving planets.
  • Compound blocks.

References

  1. http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcmggc
  2. http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcmbxb
  3. http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgclrup
  4. http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcn2ga
  5. http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcnmn5
  6. http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcm381
  7. http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcnlav
  8. http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcnlfq
  9. http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcmzod
  10. http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcn7ob