Difference between revisions of "Planned Features"

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m (Added compound blocks to unconfirmed additions)
m (Textures have been added to blocks)
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* More weapons (Teased off a Hand Gun)
 
* More weapons (Teased off a Hand Gun)
 
* Character animations - enhanced version with more accurate first-person astronaut mode
 
* Character animations - enhanced version with more accurate first-person astronaut mode
* Finishing 3D models, currently with no textures and no optimizations
+
* Finishing 3D models, with optimizations and more DX11 art
 
* Deformations of non-armor blocks
 
* Deformations of non-armor blocks
 
* Asteroids and space stations are currently immovable (we haven’t decided yet whether they should move and rotate)
 
* Asteroids and space stations are currently immovable (we haven’t decided yet whether they should move and rotate)

Revision as of 17:42, 31 January 2017

A number of features were announced for the upcoming Steam Early Access alpha. Here are the features still in development:

  • Sound effects (Only one soundtrack now)
  • More weapons (Teased off a Hand Gun)
  • Character animations - enhanced version with more accurate first-person astronaut mode
  • Finishing 3D models, with optimizations and more DX11 art
  • Deformations of non-armor blocks
  • Asteroids and space stations are currently immovable (we haven’t decided yet whether they should move and rotate)
  • Better background [1]

UPCOMING FEATURES (TEMPORARILY DISABLED)

  • Object Manipulation

OTHERS FEATURES NOT CONFIRMED(subject to change)

Those features are not yet confirmed by the dev but have being/will be talked about.

  • Improving asteroids generation.[2]
  • Construction drone [3]
  • Hazardous environments and events [4]
  • Concrete Blocks [5]
  • Mac OSX/Linux Port [6] [7]
  • Mass determined by level of completion of blocks [8]
  • Small and large ship cross-block [9]
  • More goals to achieve [10]
  • Food growing and consumation, more survival mechanics
  • Tidal locked moving planets.
  • Compound blocks.

References

  1. http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcmggc
  2. http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcmbxb
  3. http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgclrup
  4. http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcn2ga
  5. http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcnmn5
  6. http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcm381
  7. http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcnlav
  8. http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcnlfq
  9. http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcmzod
  10. http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcn7ob