Difference between revisions of "Mod:Vanilla/Weapon/UltimateRifleGun"

From Space Engineers Wiki
Jump to: navigation, search
m
(update)
Line 1: Line 1:
 
<!-- MyTexts.resx -->
 
<!-- MyTexts.resx -->
{{#set:Translation          = Elite Automatic Rifle
+
{{#set:Translation          = MR-30E Rifle<!--Elite Automatic Rifle-->
 
|Main article                = Elite Automatic Rifle
 
|Main article                = Elite Automatic Rifle
 
<!-- HandItems.sbc -->
 
<!-- HandItems.sbc -->
Line 9: Line 9:
 
|Size                        = 0.8,0.24,0.08
 
|Size                        = 0.8,0.24,0.08
 
|Mass                        = 3
 
|Mass                        = 3
|Volume                      = 14 L
+
|Volume                      = 20 L<!--14-->
 
|MinimumOfferAmount          = 1
 
|MinimumOfferAmount          = 1
 
|MaximumOfferAmount          = 3
 
|MaximumOfferAmount          = 3
 
|MinimumOrderAmount          = 5
 
|MinimumOrderAmount          = 5
 
|MaximumOrderAmount          = 10
 
|MaximumOrderAmount          = 10
 +
|CanPlayerOrder              = true<!---->
 
<!-- Blueprints.sbc -->
 
<!-- Blueprints.sbc -->
 
|Component1Amount            = 3
 
|Component1Amount            = 3
|Component1                  = Mod:Vanilla/Ingot/Iron
+
|Component1                  = Mod:Vanilla/Ingot/Ironupdate
 
|Component2Amount            = 1
 
|Component2Amount            = 1
 
|Component2                  = Mod:Vanilla/Ingot/Nickel
 
|Component2                  = Mod:Vanilla/Ingot/Nickel
Line 23: Line 24:
 
|Component4Amount            = 6
 
|Component4Amount            = 6
 
|Component4                  = Mod:Vanilla/Ingot/Silver
 
|Component4                  = Mod:Vanilla/Ingot/Silver
|BaseProductionTimeInSeconds = 45
+
|BaseProductionTimeInSeconds = 15<!--45-->
 
<!-- Weapons.sbc -->
 
<!-- Weapons.sbc -->
|RateOfFire                  = 700
+
|RateOfFire                  = 600<!--700-->
|DeviateShotAngle            = 0.2
+
|ShotsInBurst                = 3<!---->
|DamageMultiplier            = 2
+
|DeviateShotAngle            = 3<!--0.2-->
|RangeMultiplier            = 0.625
+
|DeviateShotAngleAiming      = 0.15<!---->
|AmmoMagazine                = Mod:Vanilla/Ammo/NATO_5p56x45mm
+
|ReleaseTimeAfterFire        = 100<!---->
 +
|DamageMultiplier            = 0.28<!--2-->
 +
|RangeMultiplier            = 1<!--0.625-->
 +
|ReloadTime                  = 2400<!---->
 +
|EquipDuration              = 0.5<!---->
 +
|AmmoMagazine                = Mod:Vanilla/Ammo/UltimateAutomaticRifleGun_Mag_30rd<!---->
 +
|AmmoMagazine1              = Mod:Vanilla/Ammo/NATO_5p56x45mm
 
}}{{Game Object Data}}
 
}}{{Game Object Data}}
 
[[Category:BlueprintClass EliteTools]]
 
[[Category:BlueprintClass EliteTools]]

Revision as of 03:07, 18 July 2023


Attention

System help.png Game Object Data - This page contains properties that represent an in-game object.

It is not meant to be human-readable.
Did you mean to visit Elite Automatic Rifle?

This page was last updated on Tue, 18 Jul 2023 03:07:25 +0000.

Is the data wrong or out of date?
Browse Properties | Edit this page
The changes will propagate to all other pages that reference this data.

Help translate this object's name!
Language Translation
English MR-30E Rifle
Deutsch (Write Translation)
Čeština (Write Translation)
Español (Write Translation)
Ру́сские (Write Translation)
Nederlands (Write Translation)
Polski (Write Translation)
Français Fusil automatique MR-30E
中文 MR-30E步枪
Português Brasileiro (Write Translation)