Difference between revisions of "Grid/ru"

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(Описание)
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== Описание ==
 
== Описание ==
  
[[File:Tutorials_HUD_Hudexample06.jpg|frame|right|300px|The [[HUD#Grid_Info_Panel|Информационная панель грида]], видимая при нахождении в кокпите.]]
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[[File:Tutorials_HUD_Hudexample06.jpg|frame|right|300px|[[HUD#Grid_Info_Panel|Информационная панель грида]], видимая при нахождении в кокпите.]]
  
 
Грид - технический термин для любого независимого набора блоков, которые собраны вместе в [[small ship/ru|большой]]/[[large ship/ru|малый]]
 
Грид - технический термин для любого независимого набора блоков, которые собраны вместе в [[small ship/ru|большой]]/[[large ship/ru|малый]]
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== Саб-Гриды ==
 
== Саб-Гриды ==
Other Grids connected via [[Connector]]s, [[Rotor]]s and [[Piston]]s will give all the grids access to [[electricity]] and [[terminal]] control (control panel interface) and sometimes connecting [[Conveyor Mechanics|Conveyor]] systems (with certain [[Advanced Rotor|rotors]]) but this is not true native control or access of the other grids. They all still have their own independently managed power system, control system and physics. Grids connected in this fashion are usually called '''Sub-Grids''' and while in the [[Terminal]] the blocks that are directly on them will be colored slightly differently (compared to the standard color for Terminal items) to show this, different subgrids have different colors indicating they are not from the same grid but all blocks on the same subgrid will be colored the same. Be warned subgrids are notoriously unstable especially in multiplayer, rotors and pistons have a tendency to become misaligned during movement or rotation compared to attached grids and violently explode. For this reason, these sub-grids are automatically locked when ships are traveling faster than 100 m/s.
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Другие гриды, которые подключены через [[connector/ru|коннекторы]], [[rotor/ru|роторы]] и [[piston/ru|поршни]], получают доступ к [[electricity/ru|электричеству]] и управлению [[terminal/ru|терминалом]] (интерфейс панели управления), а также иногда к подключённым [[Conveyor Mechanics/ru|конвейерным системам]] (и некоторым [[Advanced Rotor/ru|роторам]]), но это не полный контроль.
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Они всё ещё имеют свою собственную независимо управляемую энергосистему, систему контроля и физику.
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Гриды, подключённые таким образом обычно называются '''саб-гридами''', и в меню [[Terminal/ru|терминала]] будут подсвечены по другому.
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Grids connected in this fashion are usually called '''Sub-Grids''' and while in the [[Terminal]] the blocks that are directly on them will be colored slightly differently (compared to the standard color for Terminal items) to show this, different subgrids have different colors indicating they are not from the same grid but all blocks on the same subgrid will be colored the same. Be warned subgrids are notoriously unstable especially in multiplayer, rotors and pistons have a tendency to become misaligned during movement or rotation compared to attached grids and violently explode. For this reason, these sub-grids are automatically locked when ships are traveling faster than 100 m/s.
  
 
Whenever players build or construct anything, they do so via connecting blocks to an already existing Grid or need to first place a starting block to build a new Grid to build from. Otherwise construction of new blocks is not possible. For Ships they typically start with [[Landing Gear]]s while Stations start with a [[Light Armor Block]].
 
Whenever players build or construct anything, they do so via connecting blocks to an already existing Grid or need to first place a starting block to build a new Grid to build from. Otherwise construction of new blocks is not possible. For Ships they typically start with [[Landing Gear]]s while Stations start with a [[Light Armor Block]].

Revision as of 05:46, 18 May 2018






Описание

Информационная панель грида, видимая при нахождении в кокпите.

Грид - технический термин для любого независимого набора блоков, которые собраны вместе в большой/малый

корабль или станцию.

Возможности

Саб-Гриды

Другие гриды, которые подключены через коннекторы, роторы и поршни, получают доступ к электричеству и управлению терминалом (интерфейс панели управления), а также иногда к подключённым конвейерным системам (и некоторым роторам), но это не полный контроль. Они всё ещё имеют свою собственную независимо управляемую энергосистему, систему контроля и физику.

Гриды, подключённые таким образом обычно называются саб-гридами, и в меню терминала будут подсвечены по другому. Grids connected in this fashion are usually called Sub-Grids and while in the Terminal the blocks that are directly on them will be colored slightly differently (compared to the standard color for Terminal items) to show this, different subgrids have different colors indicating they are not from the same grid but all blocks on the same subgrid will be colored the same. Be warned subgrids are notoriously unstable especially in multiplayer, rotors and pistons have a tendency to become misaligned during movement or rotation compared to attached grids and violently explode. For this reason, these sub-grids are automatically locked when ships are traveling faster than 100 m/s.

Whenever players build or construct anything, they do so via connecting blocks to an already existing Grid or need to first place a starting block to build a new Grid to build from. Otherwise construction of new blocks is not possible. For Ships they typically start with Landing Gears while Stations start with a Light Armor Block.

See Also