Business Shipment

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Revision as of 10:55, 3 April 2014 by Professor Cupcake (talk | contribs) (Professor Cupcake moved page Buisiness Shipment to Business Shipment: Correcting typo.)
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Cargo Ship

Business Shipment

[[File:CargoShip BusinessShipment Full.jpg|frameless|300px]]
Class:
Private
Mass:
168450 kg
Trapped:
no


Ship size:
large

Undefended solar powered cargo ship with valuable cargo CargoShip BusinessShipment Full.jpg

Defences

This ship has no defences against ships, or personnel nor traps of the usual kind, but it is worth noting that removing the interior block to access the reactor will disconnect the reactor and split the ship in two, complicating the transport of the ship after capture.

Tactics

Approach

This ship is not defended, approach it any way you'd like. However, the ship does have a Large Reactor with no Uranium Ingot powering it; you won't regret bringing some with you.

Attack

No attack is necessary, but fun nonetheless

Entry

ship's interior

The ship has a single Door at the rear of the ship, with the Cockpit down a small corridor. There are no defences to be concerned about.

Disable

The ship is not trapped, or defended, so no disabling is necessary.

Salvage

Loot

Cargo Containers:
There are 4 small cargo containers surrounding the exterior around the entrance.
Inside them you'll find

(or equivalent value)

Reactors:
There's 1 Large Reactor at the front of the ship (you can't miss it). But it has no Uranium Ingots powering it

Ship Composition:

Thrusters / Gyros:

Reactor(s):

Other: