These blocks are the icon of Space Engineers. They are basic building blocks, and no ship or station, small or large, can be built without them.
It is the most basic cube block. It conducts control commands, electricity and has randomly generated texture, that connects to other blocks. On small ships it has an edge length of 0.5 meters (0.125 m³ volume); on large ships its edge length is 2.5 meters (15.625 m³ volume).
This is 1/6 of a default armor block and can be rotated to make more aesthetically pleasing ships or stations. They match up (as in, without seams) to slope armor blocks and inverted corner armor blocks, but not with standard armor blocks. This block is the most limited in terms of ability to weld to other blocks, as it can only be connected on three sides.
Half of an armor block, these blocks can double as steep, 45º angle ramps on stations or large ships. The blocks will match up (as in, without seams) to corner blocks and inverted corner blocks on its sides and match up to the default armor blocks its two square faces. This block can be welded to other blocks on four of its five sides.
This is 5/6 of an armor block. These oddly shaped blocks allow for the completion of slanted ship designs, able to integrate with standard armor blocks on three sides, and slope or corner armor blocks from the other three sides. By using corners and inverted corners you can create bevelled corner "faces".
These blocks are similar to the regular blocks except the have a rounded face instead of being flat. They provide a different look to having flat surfaces. Four round(ed) slops will form a circle, eight round(ed) corners will make a sphere.
These blocks will "pull" their surrounding blocks towards themselves when created. It's possible to create different angles and slopes by using a combination of smooth blocks. (More investigation is required.)
All blocks are able to be colored, and have a default color of Gray. The other presets, Red, Green, Blue, Yellow, White, and Black (in two different shades each), can be selected when placing a block using the "Prev. Color" and "Next Color" keys (defaults: '[', ']'). See Building#Color for more information about coloring blocks.
Corners, slopes and inverted corners made of 2 blocks to create an angle of 25.656° instead of 45°. This allows objects to look better but also fits to blocks of half height like the air vent or small ship rotor.
deformation and block integrity are factors in determining the relative strength and resistance to damage.
explosion/collision resist = integrity / deformation
The lower the deformation ratio, the stronger the block is against impact damage such as collisions and weapons. [Citation Needed]
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The light armor block is (as the name says) light, cheap and not very resistant. They are mostly used as a foundation for the ship/station, or for aesthetics, because connected faces at the same angle are seamless. For firepower protection, Heavy Armor is preferred.
|Name||Icon||Small block mass (kg)||Large block mass (kg)||Description|
|Light Angled Armor Corner||20||80||Light Armor Angled Corner|
|Light Angled Armor Slope||20||260||Light Armor Angled Slope - similar to the Slope block.|
|Light Armor Block||20||500||Basic light armor cube block.|
|Light Armor Corner||20||80||Basic light armor corner block|
|Light Armor Corner 2x1x1 Base||20||200||Basic light armor corner slope block.|
|Light Armor Corner 2x1x1 Base Smooth||20||200||Basic light armor corner slope block.|
|Light Armor Corner 2x1x1 Tip||20||80||Basic light armor corner slope block tip.|
|Light Armor Corner 2x1x1 Tip Smooth||20||80||Basic light armor corner slope block tip.|
|Light Armor Inverted Corner||20||420||Basic light armor inverted corner block|
|Light Armor Slope||20||260||Basic light armor slope block.|
|Light Inv Corner 2x1x1 Base||20||440||Basic light armor inverted corner slope block.|
|Light Inv Corner 2x1x1 Base Smooth||20||440||Basic light armor inverted corner smooth slope block.|
|Light Inv Corner 2x1x1 Tip||20||320||Basic light armor inverted corner tip block.|
|Light Inv Corner 2x1x1 Tip Smooth||20||320||Basic light armor inverted corner smooth tip block.|
|Light Round Armor Corner||20||80||Basic light armor round corner block, useful for edgeless corners.|
|Light Round Armor Inv Corner||20||420||Basic light armor inverted round corner block.|
|Light Round Armor Slope||20||260||Basic light round armor block.|
|Light Rounded Armor Corner||20||500||Basic light armor rounded corner block, useful for edgeless corners.|
|Light Rounded Armor Slope||20||500||Basic light armor round slope block, useful for edgeless slopes.|
|Light Slope 2x1x1 Base||20||380||Basic light armor two-part base piece of slope block.|
|Light Slope 2x1x1 Base Smooth||20||380||Basic light armor two-part base piece of a smooth slope block.|
|Light Slope 2x1x1 Tip||20||140||Basic light armor two-part tip piece of slope block.|
|Light Slope 2x1x1 Tip Smooth||20||140||Basic light armor two-part tip piece of a smooth slope block.|
As the name says, it's the heavier, sturdier and more expensive counterpart of Light Armor. Because of its mass, en masse usage is not recommended, as you will need to build more thrusters to maintain the acceleration power of the ship. For stations, the only downside remains its Steel Plate cost. To differentiate it from the light armor blocks, it has a camo pattern texture (see below).